Vyrolakos
First Post
I'm after something that gives wounding results while characters AND monsters are losing Hit Points. The whole, 'you're fine until you hit 0 HP', is just killing me. Excuse the pun.
So far, I'm looking at a 1/3 (total) HP Wound Threshold system, where taking 1/3 of your (total) HP's in one single damage source requires a DC 15 (20?) Fortitude Save to avoid a wound effect.
What optional wounding rules have you come up with?
So far, I'm looking at a 1/3 (total) HP Wound Threshold system, where taking 1/3 of your (total) HP's in one single damage source requires a DC 15 (20?) Fortitude Save to avoid a wound effect.
What optional wounding rules have you come up with?