RangerWickett
Legend
I think we can all agree that poison in D&D does not allow for a lot of the classic uses of poison. You can't slowly poison someone, then lord the antidote over them. You can't have someone slowly grow weaker as the poison courses through their system. In fact, occasionally you can have a person ingest cyanide and suffer no ill effect.
Can we think of an alternate system that would appropriately model how poison works without requiring tons of book-keeping?
Can we think of an alternate system that would appropriately model how poison works without requiring tons of book-keeping?