Polearm Feats


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The thing with polearms is they all have a second weapon type. So feat support isn't strictly important with polearms themselves.

I personally like the paragon-level combo of Polearm Gamble and Heavy Blade Opportunity, particularily on a fighter. That's just a one-stop shop of 'ruin my enemy's day'
 

Heroic:
Hafted Defense (+1 AC and Reflex with a Polearm)
Polearm Momentum (Fighter Feat; Knock opponent prone if you push/slide 2 or more with a polearm)
There's another one (name I can't remember) that lets you flank from reach with a polearm.
And yet another one (name I can't remember) that lets you charge adjacent with a polearm.

Paragon:
Spear Push (+1 push with spear or polearm)
Polearm Gamble (OA against an enemy that moves adjacent BUT you grant CA)

Beyond that, if you are using a glaive or halberd, take Heavy Blade or Axe feats.
 


Heroic:
There's another one (name I can't remember) that lets you flank from reach with a polearm.

Polearm Flanker: This feat only applies to your attacks. You aren't helping other players on their turns. If you've got a Rogue he'll be sad that he's your flanking buddy but you aren't his.
 

Isnt there also an epic one that lets you treat close burst 1 attacks as close burst 2 (I think, dont have builder in fron of me)

One thing to keep in mind is stat requirements. They can be crazy...a little strength, a little wisdom, a little dex. Try going into character builder, enable view illegal elements, and search for the word "polearm".

p.s. Draco is right, If you are playing a pre-essentials fighter, polearm gamble + hbo is highly frustrating for your opposition. However, If you are going to go polearm gamble, also consider Uncanny dodge (even though you grant combat advantage, disables the +2 bonus everyone gets to hit you)
 

p.s. Draco is right, If you are playing a pre-essentials fighter, polearm gamble + hbo is highly frustrating for your opposition. However, If you are going to go polearm gamble, also consider Uncanny dodge (even though you grant combat advantage, disables the +2 bonus everyone gets to hit you)

If you have feat slots to spare.

For those two feats, you're an OA-focused fighter with wisdom prereqs... and modest Dexterity requirement. The Dex Req. is trivial- With a 16-15-14 starting array, putting the 16 in strength, 15 in dex, and 14 in wisdom, and bumping Str and Wisdom as your primary stats, you'll have such a high to hit on the Polearm Gamble that enemies are very unlikely to get close to you... and still qualify for HBO and Heavy Blade Mastery. There's probably a more mathematically efficient way to distribute it, but I can't be arsed to bother with it.

Given you're generally at 60% to hit as a weapon class (I did the math), fighter adding 5% to that, 35% is your chance to miss with normal attacks. Blade Opportunist makes that 25%. Then you actually apply your wisdom, which makes that 15% at level 1, and 10% by level 10. If you took a Str/Wis race, that's actually 95% base chance to hit with OAs, which is as good as it gets. When you hit, that enemy is STOPPED. He does not continue forward. Seriously, enemies getting close to you to do anything isn't a major concern for a polearm fighter. Spending feats on a rare occurance (you miss with an OA) isn't a high priority.

Your two powers would be something to continue this gameplan. Polearms are about control; if you wanted to do the best damage you'd not be going for a reach weapon.
 

I tend to favour the greatspear as a polearm +3 proficiency and the spear feats give you a lot of options for what you do (ludicrous amounts of forced movement, knocking people over if you move them 2 squares or more, ability to target reflex instead of AC on basic attacks...)
 


Your two powers would be something to continue this gameplan. Polearms are about control; if you wanted to do the best damage you'd not be going for a reach weapon.
Actually a Dragonborn with Draconic Arrogance can do quite a lot of damage with Polearm Momentum (the stat array is ugly though). Greatspear Barbarians are pretty common as well (particularly with the 1/2/3 untyped bonus to charge damage that Spears gets now)
 

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