Vyvyan Basterd
Adventurer
What if the designers of 4E had taken a different approach to the Players Handbook? What if they had desgned it as "Player's Handbook 1: Heroic Tier" and only included levels 1-10 of each class presented? Assuming the page count stayed the same, that would free up 70+ pages of content. If they used this space to cover missing races (gnome & half-orc? four pages), missing classes (bard, barbarian, druid and monk? 32 pages), add some feats for added races and classes (6 pages at most?), the + in the 70+ is for paragon or higher only magic items and rituals, so that would leave at least 28 pages for additional heroic-tier magic items and rituals.
"Player's Handbook 2: Paragon Tier" could have fleshed out more significant rules for what it means to become a paragon. The same for "Player's Handbook 3: Epic Tier."
Would you like this approach more, less, or the same as the approach WoTC took? Do you think this approach would have been as good of a business decision as the current model?
"Player's Handbook 2: Paragon Tier" could have fleshed out more significant rules for what it means to become a paragon. The same for "Player's Handbook 3: Epic Tier."
Would you like this approach more, less, or the same as the approach WoTC took? Do you think this approach would have been as good of a business decision as the current model?