Ghostknight
First Post
Well, I missed this thread till now but here goes -
I prefer standard magic settings. As a DM I can easily control how much magic is used or how it is used. In the game I a starting off here (see my sig) by definition magic is going need to be fairly prevelant (with devils running the show players are going to have their work cut out for them).
But at the same time characters are going to have to tone down on their usage of magic - flying around or teleporting all over the place is going to attract attention - not something really desirable when the locals are all part of a LE hierarchy with an archd -devil at the top (yep, right there in the world with them). So high magic, but controlled usage.
In terms of scaling - I expect players to have the good sense to hide and cut and run when necessary. Otherwise they are going to be badly mauled (hey - rabbits with fiendish taint may not be quite the same as the one from the Holy Grail but they are not the same as the ones in the pet store down the road either!)
I prefer standard magic settings. As a DM I can easily control how much magic is used or how it is used. In the game I a starting off here (see my sig) by definition magic is going need to be fairly prevelant (with devils running the show players are going to have their work cut out for them).
But at the same time characters are going to have to tone down on their usage of magic - flying around or teleporting all over the place is going to attract attention - not something really desirable when the locals are all part of a LE hierarchy with an archd -devil at the top (yep, right there in the world with them). So high magic, but controlled usage.
In terms of scaling - I expect players to have the good sense to hide and cut and run when necessary. Otherwise they are going to be badly mauled (hey - rabbits with fiendish taint may not be quite the same as the one from the Holy Grail but they are not the same as the ones in the pet store down the road either!)