Bad Paper said:Nevertheless, I agree with DragonLancer. Yeah, 50% is harsh, but that's because there are so many devastating effects.
I hate it when saving throws are a foregone conclusion. My campaign plays with the "natural 1 is negative 10 and natural 20 is 30" rule for saves. For example, many of the Fortitude saves I throw at the fighter automatically succeed, even on a natural 1. That basically removes the Fortitude dimension from that character entirely.
There's a reason Superman is the most boring comic book hero.
Lanefan said:A Fighter's good at swinging his weapon but he still might miss 75% of the time...yet it's his best ability.
That said, if saves are a problem in any regard, just tweak things to perhaps do less but have no save involved...
Lanefan
Celebrim said:*snip*
This is more or less my preference. At low levels poor saves should fail more than 50% of the time, and good saves at least 25% of the time. But a character's saves should scale more rapidly than the DC's, and that eventually they should fail only 5-10% of the time and even the poor saves should not fail more than 25-40% of the time.
That's at 10th level. The gap just gets wider as the level increases, especially if saving against supernatural abilities.Doug McCrae said:10th level fighter. Str 21, Con 16, Dex 13, Wis 12, Int 10, Cha 8. Iron Will. Cloak of Resistance +2. Fort: +11 Ref: +6 Will: +8.
Versus CR 10 challenges -
Rakshasa's Suggestion (DC 16). Succeeds 65% of the time.
Salamander Noble's Fireball (DC 15). 60%.
Gargantuan Scorpion's Venom (DC 23). 45%.
Bebilith Venom (DC 24). 40%.
Guardian Naga's Lightning Bolt (DC 17). 50%.
Guardian Naga's Poison (DC 19). 65%.
This proves you make your poor saves (58% average) more often than your good saves (50% average), if your a 10th level fighter.
ooo, I like that, thanks. I'll try that in the next campaign.Schmoe said:You might try changing that to the following:
Natural 1 = Roll again and subtract 20
Natural 20 = Roll again and add 20
Repeat for each subsequent natural 1 or 20 (unbounded).
Quartz said:If one of your saves is bad, why not take a few levels in a class that boosts it?
hong said:Cart <-> Horse
You're funny.Quartz said:So you lose out on spellcasting progression? So what?