Poll - What do you WANT from d20?

What sort of d20 stuff are you looking for?

  • Traditional Adventure Modules

    Votes: 104 66.7%
  • Setting Books

    Votes: 66 42.3%
  • Character options (PrCs, Feats, Skills etc)

    Votes: 47 30.1%
  • Alternate/Modified rules sets (Like True20/Arcana etc)

    Votes: 68 43.6%
  • New monsters/antagonists

    Votes: 60 38.5%
  • Gubbins (Spells, equipment, items, 'stuff')

    Votes: 58 37.2%

GRIMJIM

First Post
There's been a lot of talk around about adventures, about modules being what Wotc thought third parties would use the OGL/d20 licence for and so on. So I've gotten curious...
 

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I chose Adventures, Setting Options, and Alternate Rules.

I love published adventures, since it lets me put together a campaign in the time I *DO* have to prep for a game. By Setting Options, I mean fluff for current campaign settings, not yet another campaign setting. Finally, Iron Heroes turned how I'd gotten to feeling about D&D on its ear, and has revitalized it for me. I'd love to see how someone ELSE alters D&D.

I've had all of the character options I can stand. I don't want to see another feat this lifetime. Same with monsters (I don't use all of the monster books I own as it is). I wouldn't be opposed to more equipment, but it's not what I want to see.
 


Hey Grimjim. Just wanted to say that I had an NPC in an old Star Wars d6 game with the same name. Always liked that name.

Nothing else to see here, carry on. :)
 

LostSoul said:
Hey Grimjim. Just wanted to say that I had an NPC in an old Star Wars d6 game with the same name. Always liked that name.

Nothing else to see here, carry on. :)

Uh, thanks, I guess. This was my college nickname that stuck :)
 

GRIMJIM said:
So far it looks as though people want everything *eyeroll* :)

Which is not a bad thing. It means that creativity and talent can still be rewarded in almost any corner of the d20 world.

As for me, I'm overloaded on too many ideas I'll never be able to use. Yes, if something's brilliant and well-reviewed, I'll pick it up, but my days of picking up nearly everything are long behind me. The one category I really want more of is adventure modules. Good ones have been few and far between of late. Thank God for Dungeon magazine.
 

Tarondor said:
Which is not a bad thing. It means that creativity and talent can still be rewarded in almost any corner of the d20 world.

As for me, I'm overloaded on too many ideas I'll never be able to use. Yes, if something's brilliant and well-reviewed, I'll pick it up, but my days of picking up nearly everything are long behind me. The one category I really want more of is adventure modules. Good ones have been few and far between of late. Thank God for Dungeon magazine.

I've never really had much use for full blown adventures, with a couple of exceptions (Night City Stories, Land of the Free/Home of the Brave, Witchfire Trilogy and the old ICE MERP sourcebook/adventure books) so its interesting to see that demand there, but I'm wondering whether it would really be bourne out in purchases since there's so many divisions (level, style) and problems (railroading).
 

Well, similar problems confront all d20 products. I for one would not buy anything related to steampunk, psionics, or which was created for very high levels of play. So any product needs to find its niche, and this is certainly true of adventure modules.

However, I'm wide open to good adventure modules of a wide range of levels and lengths and with at least some relation to classic high fantasy. I think that I'm not alone in desiring good quality stories. I can handle world creation on my own, and I've got all the rules I could ever, ever use. Ever.
 

i want to see new ideas, stuff like grim and gritties, conan and iron heroes. I like the D20 rule set but absolutely hate the high magic requirement that goes with almost everything that WOTC puts out. I dont like high magic, for me it takes away the believable and relatable human elements that make fantasy really touch people. High magic destroyed the 3rd edition forgotten realms and corrupts nearly everything it touches in my view.

So i like to see other companies more believable takes on D20. Thats what is the future in my opinion and its what i am willing to spend money on. I dont need more feats, skills, equipment, broken prestige classes, useless core classes, etc... I want more new ideas to save me the trouble of coming up with them myself for my game.
 

GRIMJIM said:
So far it looks as though people want everything *eyeroll* :)
Unless we had polls that allowed preference rankings as well as vote for its hard to quantify stuff too well from these, if we could rank in order of preference and adventures had 50% of voters saying this was their first preference then it'd be more valuable.

Personally Adventures, followed by Settings and Monsters (but the next two are low priority)
 

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