shadow
First Post
I know that this question has been done to death, but since I'm planning on writing adventures, I need some data on what style of game is prefered. Since ENworld has such a large number of members, I figure I can get a good number of diverse responses here.
Do you like hack n' slash dungeon crawls with little emphasis on role-playing, or do you prefer deep immersion role-playing with little dice-rolling and fighting? Why do you prefer the style you do? ( Please no replies like "Hack n' slash is immature" or "Deep immersion role-playing is for White Wolf goths".)
As for me I prefer more straight forward dungeon-crawl adventures, although I do enjoy role-playing interesting characters. This is because unless you have a really good DM and a group of equally talented and dedicated players, it's hard to do a serious deep immersion story session. Furthermore in a lot of heavy role-playing campaigns, the most talkative and charismatic people tend to dominate the game (since the focus is on speaking and acting) leaving the more quiet and shy players in the background. Hence, a lot more care must be taken in such games to ensure that every player gets his/her moment.
No flames please, and not pejurative words such as "munchkin" or "Drama Queen". I'm just interested in the opinions of the gamer population.
Do you like hack n' slash dungeon crawls with little emphasis on role-playing, or do you prefer deep immersion role-playing with little dice-rolling and fighting? Why do you prefer the style you do? ( Please no replies like "Hack n' slash is immature" or "Deep immersion role-playing is for White Wolf goths".)
As for me I prefer more straight forward dungeon-crawl adventures, although I do enjoy role-playing interesting characters. This is because unless you have a really good DM and a group of equally talented and dedicated players, it's hard to do a serious deep immersion story session. Furthermore in a lot of heavy role-playing campaigns, the most talkative and charismatic people tend to dominate the game (since the focus is on speaking and acting) leaving the more quiet and shy players in the background. Hence, a lot more care must be taken in such games to ensure that every player gets his/her moment.
No flames please, and not pejurative words such as "munchkin" or "Drama Queen". I'm just interested in the opinions of the gamer population.