Blacksad
Explorer
For a fantasy campaign, I want to use some of the mecha rules from polyhedron, I ignore the pilot skill and mecha familiarity feats, and traded attack/defense mode for feat for the psion. I also seek idea for the design of the Mecha that will be used by the PC.
Death (Scythe)
20,100
Double Saber (two excalibur)
20,100
Hallebarde (Halberd)
20,100
Owl (Flying?)
20,100
Grunt Warrior 5: CR 4; Medium-Size Humanoid (Human); HD 5d8; hp 22; Init +4; Spd 30ft.; AC 10, flat-footed 10, touch 10; Atk +5 melee(1d3); AL LN; SV Fort +4, Ref +1, Will +1; Str 11, Dex 11, Con 10, Int 10, Wis 11, Cha 10.
Skill: Jump +8, Tumble +10
Feats: Power Attack, Skill Focus (Tumble)
Possessions: Grunt Mecha 13,200
Grunt Warrior 5: CR 4; Large Mecha (Human); HD 5d8+; hp 122; Init +4; Spd 30ft.; AC 15, flat-footed 15, touch 15; Atk +8 melee(Fist 1d8+4), +8 ranged( recoilles rifle 10d6, range increment 40 ft., max range 400 ft.); SA hardness 15, reach 10 ft.; AL LN; SV Fort +4, Ref +1, Will +1; Str 19, Dex 11, Con 10, Int 10, Wis 11, Cha 10.
Skill: Jump +12, Tumble +10
Feats: Power Attack, Skill Focus (Tumble)
Possessions:
Grunt Mecha 3m 12,870
Mecha Body Large Duraloy 3,000
Helmet Oracle targeting system 4,000
Back, Torso Cockpit 0
Right Arm Warpath Rifle 4,170
Shoulders 20 Recoilles round 1,700
Nemesis Psion Telepath 6: CR 6; Medium-Size Humanoid (Human); HD 6d4+6; hp 22; Init +2; Spd 30 ft.; AC 16, flat-footed 14, touch 12; Atk +2 melee(1d3-1); AL LE; SV Fort +4, Ref +5, Will +7; Str 8, Dex 14, Con 13, Int 10, Wis 12, Cha 16.
Skill: Psicraft +9, Concentration +10, Sense Motive +12, Diplomacy +12.
Feats: Inertial Armor, Inner Strength, Combat Manifestation, Talented, Trigger Power(Fate Link).
Powers (5/3/3/1; base save DC=13+power level; 25 PP):
0-Daze, Detect Psionics, Missive, Telempathic Projection
1st-Lesser Charm Person, Mindlink, Object Reading
2nd-Detect Thoughts, Inflict Pain, Recall Pain
3rd-Fate Link
Possesions: Psycrystal (sympathetic), Cloak of Resistance, Nemesis Mecha 31,900
Nemesis Psion Telepath 6: CR 8; Huge Crystal Carbon Mecha (Human); HD 6d4+6+250; hp 272; Init +2; Spd 40 ft.; AC 22, flat-footed 20, touch 10; Atk +8 melee(fist 2d6+9), +8 melee(plasma spear 8d6+7) +3 ranged(plasma spear 8d6, returns at the beggining of the next round, range increment 25 ft., max range 125 ft.); SA Reach 10 ft., heals 5 points of damage per round, hardness 20; AL LE; SV Fort +4, Ref +5, Will +7; Str 24, Dex 14, Con 13, Int 10, Wis 12, Cha 16.
Skill: Psicraft +9, Concentration +10, Sense Motive +12, Diplomacy +12.
Feats: Inertial Armor, Inner Strength, Combat Manifestation, Talented, Trigger Power(Fate Link).
Powers (5/3/3/1; base save DC=13+power level; 25 PP):
0-Daze, Detect Psionics, Missive, Telempathic Projection
1st-Lesser Charm Person, Mindlink, Object Reading
2nd-Detect Thoughts, Inflict Pain, Recall Pain
3rd-Fate Link
Possesions: Psycrystal (sympathetic), Cloak of Resistance,
Nemesis Mecha 9m 31,900
Mecha Body Huge Crystal carbon 9,000
Mecha Structure Nanorepair 15,000
Mecha Component Right Hand, M-1 Thunderbolt 7,900
Mecha Component Shoulder, Torso, Cockpit 0
So, please tell me your thoughts on those
Death (Scythe)
20,100
Double Saber (two excalibur)
20,100
Hallebarde (Halberd)
20,100
Owl (Flying?)
20,100
Grunt Warrior 5: CR 4; Medium-Size Humanoid (Human); HD 5d8; hp 22; Init +4; Spd 30ft.; AC 10, flat-footed 10, touch 10; Atk +5 melee(1d3); AL LN; SV Fort +4, Ref +1, Will +1; Str 11, Dex 11, Con 10, Int 10, Wis 11, Cha 10.
Skill: Jump +8, Tumble +10
Feats: Power Attack, Skill Focus (Tumble)
Possessions: Grunt Mecha 13,200
Grunt Warrior 5: CR 4; Large Mecha (Human); HD 5d8+; hp 122; Init +4; Spd 30ft.; AC 15, flat-footed 15, touch 15; Atk +8 melee(Fist 1d8+4), +8 ranged( recoilles rifle 10d6, range increment 40 ft., max range 400 ft.); SA hardness 15, reach 10 ft.; AL LN; SV Fort +4, Ref +1, Will +1; Str 19, Dex 11, Con 10, Int 10, Wis 11, Cha 10.
Skill: Jump +12, Tumble +10
Feats: Power Attack, Skill Focus (Tumble)
Possessions:
Grunt Mecha 3m 12,870
Mecha Body Large Duraloy 3,000
Helmet Oracle targeting system 4,000
Back, Torso Cockpit 0
Right Arm Warpath Rifle 4,170
Shoulders 20 Recoilles round 1,700
Nemesis Psion Telepath 6: CR 6; Medium-Size Humanoid (Human); HD 6d4+6; hp 22; Init +2; Spd 30 ft.; AC 16, flat-footed 14, touch 12; Atk +2 melee(1d3-1); AL LE; SV Fort +4, Ref +5, Will +7; Str 8, Dex 14, Con 13, Int 10, Wis 12, Cha 16.
Skill: Psicraft +9, Concentration +10, Sense Motive +12, Diplomacy +12.
Feats: Inertial Armor, Inner Strength, Combat Manifestation, Talented, Trigger Power(Fate Link).
Powers (5/3/3/1; base save DC=13+power level; 25 PP):
0-Daze, Detect Psionics, Missive, Telempathic Projection
1st-Lesser Charm Person, Mindlink, Object Reading
2nd-Detect Thoughts, Inflict Pain, Recall Pain
3rd-Fate Link
Possesions: Psycrystal (sympathetic), Cloak of Resistance, Nemesis Mecha 31,900
Nemesis Psion Telepath 6: CR 8; Huge Crystal Carbon Mecha (Human); HD 6d4+6+250; hp 272; Init +2; Spd 40 ft.; AC 22, flat-footed 20, touch 10; Atk +8 melee(fist 2d6+9), +8 melee(plasma spear 8d6+7) +3 ranged(plasma spear 8d6, returns at the beggining of the next round, range increment 25 ft., max range 125 ft.); SA Reach 10 ft., heals 5 points of damage per round, hardness 20; AL LE; SV Fort +4, Ref +5, Will +7; Str 24, Dex 14, Con 13, Int 10, Wis 12, Cha 16.
Skill: Psicraft +9, Concentration +10, Sense Motive +12, Diplomacy +12.
Feats: Inertial Armor, Inner Strength, Combat Manifestation, Talented, Trigger Power(Fate Link).
Powers (5/3/3/1; base save DC=13+power level; 25 PP):
0-Daze, Detect Psionics, Missive, Telempathic Projection
1st-Lesser Charm Person, Mindlink, Object Reading
2nd-Detect Thoughts, Inflict Pain, Recall Pain
3rd-Fate Link
Possesions: Psycrystal (sympathetic), Cloak of Resistance,
Nemesis Mecha 9m 31,900
Mecha Body Huge Crystal carbon 9,000
Mecha Structure Nanorepair 15,000
Mecha Component Right Hand, M-1 Thunderbolt 7,900
Mecha Component Shoulder, Torso, Cockpit 0
So, please tell me your thoughts on those

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