Sir Brennen
Legend
The math makes it easier for things to go wrong, yes, but aren't you then punishing the fighter for using his class abilities? Using fumbles this way dissuades characters from ever using the full attack action, and causes fumbles to occur more often at higher levels if they do, which, either way, reduces the power of the fighter class significantly. Better to only check on the first attack in a sequence, rather than penalize a fighter for doing his job.Vahktang said:I meant making more attacks per round, not just attacking the tank.
Trying to get that third hit in and you're reaching.
You're reaching and it makes it easier for thing to go wrong.
And if a rogue's, etc doing it, they aren't as experienced so they're reaching.
You ignored the fire-proof possiblity, DM control of circumstances, and the overall point that you provided a limited, specific solution to a general issue.First off, who the heck carries a tower shield into combat?
And if you throw the oil at the guy's feet, you get a pool that the shield doesn't help with.
And fumbles can happen with the oil, too (that would be fun)
And how does any of that translate into a reason to fumble more often against the tank? (Effectively) miss more often, yes, but fumble?'Cause it's harder to effectively hit the guy in plate mail, and, when you do effectively hit, the armor has some protection against damage.
The lightly armored guy you hit and you damage.
That's the logic behind it.
Besides the point. The less mobile tank is easier to hit, if not damage, as you pointed out. This is all abstracted and simplified in the "you either hit or you miss" result of the attack roll.Well, no, his armor takes it, he doesn't.
You use extreme examples to explain something you can't rationalize for more common cases?So you have the same exact chance to fumble against a naked guy, with his hands tied (AC 8) as a guy in +5 plate with a +5 shield and a +5 amulet of natural armor (AC 33)?
Where's the logic in that?
Even so, if the naked guy is just standing there, and he can't fight back, it's a Coup de Grace, and fumbles don't come into play. If he's sane, then he's running for his life, and you once again have a more mobile target than the plate mail guy. Possilibity of fumbles for a number of reasons enter the picture, unrelated to his AC.
Maybe our views of what a fumble is should be clarified. From what I'm reading, your view is: if you hit something hard, the more likely your weapon is to bounce out of your hand. Not unreasonable, but not my definition, which might be where our differences lie.
Mine is: in the heat of fighting for your life, all manner of unexpected, unpleasant things can happen, and the better trained at fighting you are, the more likely you are to recover from such an event. A fumble isn't just a really bad miss, a moment of clumsiness. It's the guy trying to kill you swinging so hard he knocks the weapon from your hand, or cleaves it in two. It's a slipping on the blood-soaked floor, or falling for an opponents subtle feint so that you leave yourself wide open. It's the chaos of battle.
Okay, maybe a little over the top, but you get the idea

Make sense?