The more I contemplate the 4.e "power sources" concept, the more I think that OD&D got it right by only having three classes for the (then) three "power sources": the fighter for the martial source (tho they didn't use the "power source" term back when), the mage/wizard/magic-user for the arcane source and the cleric for the divine. I guess nowadays we could throw in psion for the psionic and druid(?) for the primal?
With one base class for each source, other subclasses/hybrids can be developed from there. Thieves/rogues would just be fighters with different skills/feats/whatever. If a fighter wants to be a barbarian, he takes the rage feat; if he wants to be a thief, he takes the backstab, etc.
This might be a good way of presenting a "base" class system that also allows for a Lot of customization and modularity.
I know it probably won't happen, but I think it would be a hoot. Any thoughts?
With one base class for each source, other subclasses/hybrids can be developed from there. Thieves/rogues would just be fighters with different skills/feats/whatever. If a fighter wants to be a barbarian, he takes the rage feat; if he wants to be a thief, he takes the backstab, etc.
This might be a good way of presenting a "base" class system that also allows for a Lot of customization and modularity.
I know it probably won't happen, but I think it would be a hoot. Any thoughts?