Heretic Apostate
First Post
What are some suggestions to power down D&D?
For instance, if I were to power down D&D, I'd have dragons be simply Huge (long) at the most, rather than going all the way up to Colossal. In addition, they'd not have god-like intelligence, and powers up the wazoo.
Giants would be Huge (tall). There wouldn't be the variety, but would be more like slightly more intelligent Hill Giants.
I'd use some variation of Ken Hood's Grim-N-Gritty hit point system (maybe some Vitality/Wound Point thrown in, to make the characters more survivable; either that, or give them some luck re-rolls per session), but with spells seriously damped down. (More spells per day, but less powerful.) There'd have to be some damping down of the classes, as well.
If anyone can come up with more ideas, please post. Concrete or vague, doesn't matter....
For instance, if I were to power down D&D, I'd have dragons be simply Huge (long) at the most, rather than going all the way up to Colossal. In addition, they'd not have god-like intelligence, and powers up the wazoo.
Giants would be Huge (tall). There wouldn't be the variety, but would be more like slightly more intelligent Hill Giants.
I'd use some variation of Ken Hood's Grim-N-Gritty hit point system (maybe some Vitality/Wound Point thrown in, to make the characters more survivable; either that, or give them some luck re-rolls per session), but with spells seriously damped down. (More spells per day, but less powerful.) There'd have to be some damping down of the classes, as well.
If anyone can come up with more ideas, please post. Concrete or vague, doesn't matter....