[PR] Surely, You Joust?

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Dragon Magazine #299: Campaign Components - KNIGHTS!

By Michael Tresca

Knight--the word brings to mind shining armor, dragons, castles, jousts, crusades, and heroic quests. Dungeons & Dragons contains most of the elements of a knight-themed campaign--medieval armor, mounted combat, and a multitude of fantastic beasts to slay--but there are a few elements missing. This article fills in those gaps so you can start your own knightly adventures and go questing in grand style or simply add a little chivalry to your game. Think it’s not D&D without mind flayers and mages? Don’t worry: We’ll show you how to bring chivalry to the dungeons and dragons to the tilting grounds.

http://www.wizards.com/default.asp?x=dragon/299/knights

Also by Michael Tresca...

All the King's Men (D20 Adventure): http://www.amazon.com/exec/obidos/ISBN=0971772924/michaeltrescaA/102-1955708-5508934

Tsar Rising (D20 Adventure): http://www.amazon.com/exec/obidos/ISBN=097080945X/michaeltrescaA/102-1955708-5508934

The Dancing Hut (D20 Adventure):
http://www.monkeygodenterprises.com/dancinghut.html

Mercenaries: Born of Blood (D20 Supplement):
http://www.otherworlds.cx/sforums/f...T_ID=6&Forum_Title=Mercenaries:+Born+of+Blood
 

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