Imaro
Legend
hong said:That it makes it even easier to DM than anything produced in the last, oh, 20 years.
If people can get invested enough in WoW to learn half a dozenfeat chainsmacros, they can get invested enough in D&D to learn half a dozen powers.
See this is your problem. You keep taking individual pieces and comparing them as an experienced gamer, when they should be looked at as a whole through the eyes of a new person.
I actually believe with 4e's more tactics based gameplay a new player really needs to understand combat (as the rules define it) in more depth than ever before to have an enjoyable experience. It can't really be played as a casual bash the monsters game or you'll end up dead. IMO, facilitating both styles of play would have increased the audience for new players. Once again a "basic" set and maybe an advanced combat options book.