hong said:
I'm not sure how "wants to play only one ruleset" morphed into "not worth playing in". People can do other things together besides just playing RPGs, right?
Hehe. I'm not going there.
To make an analogy, let's say a group of friends got together at somebody's house to watch a movie (another great, fun thing people can do together besides playing RPGs). The host shows off his new Blu-Ray player. Suddenly friend #1 is complaining because it's not on HD-DVD and friend #2 is complaining because it isn't in VHS. Because the player isn't everyone's favorite player of choice, the friends break up and don't watch the movie.
Seems pretty silly, doesn't it?
Wanting to play only one rules set is fine. Just find a group that agrees with you and play.
What strikes me as odd, though (and this is just my opinion, nothing more) is when an
existing group that has gamed together for a while break up because a couple of new rules systems come out. I can see a player or two wanting to try something new. That's when compromise and sharing the spotlight come into play.
Now, how does this affect us as a community? It's hard to say exactly. From a business perspective, it's good to have some competition. I think both parties will try harder to make a stellar product. I think Paizo will make enough to survive, and I have no doubts on WotC's ability to survive. I don't think any doom and gloom is in order.
As for fracturing the gaming community...I don't get that. We're all gamers, right? So what does it matter what system we use? Plus, why does it have to be a "versus" mentality? We have the capacity to enjoy more than one system. Personally, I like a variety of systems. I'm going to be buying both the Pathfinder and 4e rules. Not everyone has the money to buy both, but if the books are available at the game table through other players, there's no reason why a person can't enjoy both.