Before you started your last campaign, how much talking did you do with other players before you chose your race and class?
We sent some emails back and forth. Conversation went something like this:
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Me: New guy gets first pick, so what do you want to play?
PC1 (New guy): Rogue.
Me: Cool, anyone have ideas for what they want to play?
PC2: I got a dwarf bear shaman ready to go.
Me: Awesome we have a leader and a striker. Any takers for defender?
PC3: Ya, I have a few fighter ideas, just have to pick which one I like better.
Me: Okay, I'm going to play a charisma guy not sure what yet, probably some sort of striker.
PC4: I have a couple barbarian ideas and a strength paladin idea, not sure yet.
Me: Either should be fine. Sounds like we may need artillery and minion clearing, I think I'll do halfling sorcerer. Let's get a skill list going.
<insert some emails where people indicate their skills>
PC3: I'll be an Eladrin greatspear fighter. Doesn't look like anyone has intelligence so far, and since I have a racial bonus I'll pick up History.
PC1 - New guy: I'm playing a halfling brawny rogue, so I'll have strength.
Me: Hmm, don't need two halflings in the party, switching to gnome cosmic sorcerer. Hey Shaman, are you picking up Claws of the Eagle?
PC2 (shaman): Ya.
Me: Okay, going with a good basic ranged attack then.
PC4 (after lots of back and forth between different barbarian builds): I'm going with ardent paladin longtooth shifter. Will play part time defender part time striker. Not much skill support from me other than Insight and Heal. I have religion but it's pathetic.
PC3: It's still probably better than the rest of us. Anyone covering Dungeoneering?
Me: Shaman is a dwarf, wisdom based, and has Speak with Spirits, he can fake it.
PC3: K, going with perception then.
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So yes, we coordinated roles, made sure we had some range, some melee, and made a few skill choices to cover a weakness here and there. But we still ended up with some overlap (4 characters with primary or secondary strength), and some weaknesses (no intelligence based characters). It's just the way of things, we'll deal with it.
Have you played an ongoing game in a party that was all or almost all one role (controller/defender/leader/striker)?
How'd that all work out for y'all?
Did some one shots, one with all striker party, another with all defender party. All striker can be pretty swingy, but combat is over quick for sure. There were some close moments with people making death saves. All defender turns out to be a pretty safe fight, but it can get grindy, and lack of range can be painful. Had a 3 leader and 1 of everything else party in an LFR game, and that too turns out to be a pretty safe game with more healing than we knew what to do with. My runepriest was not even bloodied when I was healing myself just to get the extra damage going.