Storminator
First Post
Yeah, the hyperinflation at higher levels in the D&D economy since 3e really annoys me.
For instance, in epic 3e the cost in money of developing epic spells, items, etc. can easily be more than the gold held by the treasury of entire countries.
I would love to see incentives for pcs to buy strongholds and the like, too. One thing I have complained about since, well, 1e, really, is the lack of a good system for managing domains. That's a great place for a pc to invest their money! Yet there's no rule support for it at all in 4e and very little in earlier editions.
I remember the day my PC (one of six) lost almost 2 million gold pieces in equipment to Mordenkainen's Disjunction. Those 6 seconds were mighty expensive!
PS