It's been a while, but one long-running AD&D 2ed campaign had a number of pregnancies over the decade it ran. It also featured a stable of characters so that temporarily retiring one to RP-only was fine, strongholds and other homebases with hours of meaty RP around them, and a decent amount of downtime.
I definitely get this. Not everyone wants to see the same things in their games. Dead babies are only the spice of life if you want realistic hardship. Realistic hardship is not something i would push as "fun for most". Id even recommend against 99% of groups doing the dead baby thing. Our group does it. Not all should.As I stated, my default preference would be that will not occur. Every group has things that, although logical for the world, are just not going to appear. Most groups do not allow harm to children to be a feature of their games, and this would be natural extension.
Now if you are playing DramaSystem or Grey Ranks, it's potentially more appropriate. But in D&D? Put it in the same bin as all the other nasty realistic things that can happen to women in middle-ages societies. Only play those situations if you are very sure of your group and have their enthusiastic buy-in.
It was specified a long time back so it would be understandable if you didnt know, but my group basically throws the "everyone is the same and equal" thing right into the incinerator. We know its not in the rules but we wrote rules to account for the differences. And we follow those rules as if tsr or wotc had written them. We dont really care about inclusivity. We know why its not present in the rules. We just play that way and its fine if not everyone does. So long as they dont force their politics on others. Its more fun for some people.I believe we are discussing D&D, but I believe most modern systems state that there is no rules-based difference between men and women. This is obviously not an accurate simulation, but is there because it makes the game more enjoyable and inclusive.
So if you are arguing that the simulationist aspect is so important that you must assign penalties to being pregnant, you're on a very shaky basis. The game designers have been pretty clear that differences between genders are a bad idea, so think twice about taking a known bad idea and making it more extreme.
It's pretty obvious that pregnancy has minimal effect until late in the process (for example, you can literally be the best tennis player in the world at 20 weeks in), and even within a few weeks of birth you'd need to be running a percentage system to be able to simulate the slight drop in effectiveness -- a d20 system can't easily handle those minor differences. So why bother producing an overly-penalizing model of maybe 6 weeks in the life of one character? Even for die-hard simulationists who have a group happy to have realistic gender and age penalties, it's a pretty pointless exercise.
So, if it's against the game design, hard to implement accurately, and applies to a tiny slice of time only ... it seems an excellent candidate to ignore.
An adventurer woman might be in the best physical condition possible and so have the minimum difficulties with a pregnancy.GrahamWills said:It's pretty obvious that pregnancy has minimal effect until late in the process (for example, you can literally be the best tennis player in the world at 20 weeks in)
Hi, my playgroup got new situation. One our party member is pregnant... So my question is - how usual is it in yours play, how did you deal with it.
we are playing DnD 5, and She is Wild Sorcerer, so she can't cast, because mutating is in game... especially in crit fails.
Side note on something that was said that has always been outlandish but was long supported due to horribly flawed research methodology has been corrected and the correction corroborated:
Women actually have a lower pain threshold and lower pain tolerance. Furthermore when experiencing the same pain causing injury women lose the ability to fight through it way faster. Also child birth isnt that bad. There are far more painful things a human can endure. Men deal with every single one of them better.
That said realstically it is absolutely mostly a handicap. As it should be. A big one. Bigger than missing a hand in most scenarios.
An adventurer woman might be in the best physical condition possible and so have the minimum difficulties with a pregnancy.
But in a realistic simulation you also get those women who have a difficult pregnancy. Bed Rest from 5 months is a big gap in your adventuring career.