Zhure said:
" If its normal casting time is 1 action, casting a metamagic spell is a full-round action for a spellcaster that chooses spells as they cast them.
...
Checking the glossary:
"full-round action: One of several time-based action
categories. Full-round actions consume all of a character’s
effort during a round. The only movement pos-sible
in conjunction with a full-round action is a 5-foot
step, which can occur before, after, or during the
action. Some full-round actions (as specified in their
descriptions) do not allow even this much movement.
When using a full-round action to cast a spell whose
casting time is 1 full round, the spell is not completed
until the beginning of the caster’s next turn."
Cast a quickened spell [Free][AoO: No]
Description: Self explanatory.
Cast a spell(1-action) [Standard][AoO: Yes]
Description: Casting a spell with a casting time of 1 action is a standard action. A character can move and then cast the spell, or cast the spell and then move.
A character may attempt to cast a spell while on the defensive. Casting a spell while on the defensive does not provoke an attack of opportunity. It does require a Concentration check (DC 15 + spell level). Failure means that the character loses the spell.
Cast a spell(full-round) [Full][AoO: Yes]
Description: The spell will take effect just before the caster's action in the next round.
A character can take a 5-foot step before, during, or after casting such a spell, but cannot otherwise move.
Henrix said:
I can't understand how you can interprete that in any other way!
It clearly says that if a sorceror metamagics a 1-action spell, then it takes a full round action to cast, and the consequences for casting a full round action spell is just that.
I'm sorry, but I cannot agree with you on this. *shrugs*
If its normal casting time is 1 action, casting a metamagic spell is a full-round action for a spellcaster that chooses spells as they cast them.
When using a full-round action to cast a spell whose
casting time is 1 full round, the spell is not completed
until the beginning of the caster’s next turn
Henrix said:Checking the glossary:
"full-round action: One of several time-based action
categories. Full-round actions consume all of a character’s
effort during a round. The only movement pos-sible
in conjunction with a full-round action is a 5-foot
step, which can occur before, after, or during the
action. Some full-round actions (as specified in their
descriptions) do not allow even this much movement.
When using a full-round action to cast a spell whose
casting time is 1 full round, the spell is not completed
until the beginning of the caster’s next turn."
--------------------------------------------------------------------------------
I can't understand how you can interprete that in any other way!
It clearly says that if a sorceror metamagics a 1-action spell, then it takes a full round action to cast, and the consequences for casting a full round action spell is just that.
I'm sorry, but I cannot agree with you on this. *shrugs* [/B]
apsuman said:
In other words, since the PHB specifically goes out of it's way to explain how 1-full round spells are different we must assume that other spells including full round action metamagic sorcerer spells all occur in the round they were cast.