FrogReaver
The most respectful and polite poster ever
I have heard quite a few people who like it just fine...
No one said people didn’t like it...
I have heard quite a few people who like it just fine...
Lol.That depends on your definition of success. I certainly wouldn't consider 5E to be successful, as a game. As a marketing exercise, perhaps.
You sure you're not simply lowering your expectations in order to not have to admit not meeting them?And it seems PF2 is doing as well as can be expected in an environment where D&D dominates.
And I think that a game released five years into the dominant edition should have made a much much larger splash, at least when published by the only other publisher with any real D&D name recognition besides WotC.I don't think Paizo has any illusions about reclaiming the spot they held during the era when 4e was cancelled.
Kind of ironic given the thread you're posting in, wouldn't you agree?No one said people didn’t like it...
Since my main interest is in the decisions that went into PF2, I would love to hear from you once you've tried it out. CheersTo answer the OP
I haven’t really made up my mind on this point, but while I certainly agree that in combat, a single die roll is insignificant, it seems to me that outside combat, single die rolls can be very significant.You make it sound like the outcome of a single roll is significant.
It isn't.
(All the math of PF2 is predicated on averages.)
This is certainly an astute observation.outside combat, single die rolls can be very significant.
Kind of ironic given the thread you're posting in, wouldn't you agree?![]()
I really like how the game plays. The 3 action economy, for example, is really good.Perhaps that's because the impression isn't that it's a bad game. I mean I don't think it's a bad game. I think it's very solid and well put together game and very balanced game. It's just when I dig into it there's nothing that stands out that really makes me excited.
5e had:
bounded accuracy
less fiddly bonuses
advantage/disadvantage
Classes felt right - different and not samey
Characters from a class could often be made drastically different
These are all things I got excited about 5e. What am I supposed to get excited about for PF2?