Prestige Class for Thief/Cleric

was said:
-Yeah, I know they changed the name to rogue. I just don't like using it. Sounds too politically correct for me. Oh no, we can't call them thieves, even if that's do. That might offend someone. Like if WoTC printed errata officially renaming Dwarves as vertically challenged individuals of short stature. Besides, no one commonly mistakes thieves for cosmetics on the boards.:D (rouge)

I know I'm the third commenting on it, but I can't help myself. The change of turning thieves into rogues is one of my absolute favourites among the improvements they made in D&D 3e.

Because it's not what they are. The rogue class isn't only for people who pick pockets. That's basically what a thief is. Rogues can also be scouts, spies, assassins, thugs, burglars, swindlers, con artists.

I remember my elven wizard/thief in 3e who never stole (didn't put any %'s into pick pocket) - he was more a scout or maybe spell-assassin. But of course I had to be extra cautious not to mention that I could walk around unnoticed, or I would be labelled THIEF. (OK, part of the problem whas the idiot players who were this prejudiced - and some of them, hopeless AD&D-Veterans they are, still act like that with the rogue class - but you shouldn't tempt people overmuch)
 

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Darren said:
hmm...
Maybe. So you are looking at it more as a cleric buff than as a way to get a sneaky character who happens to cast divine spells.

Yep, I look at it from the already stronger class' perspective, and we all know which that is. ;)

So, let's require 3rd level divine spells instead of 2nd, then require some ranks in escape artist. Next, nix the special abilities. That leaves... a slightly lower-powered cleric that sneak attacks. How exciting.

No need to nix everything, but only the most powerful stuff, or tone it down appropriately. And I think 3rd level divine spells really should be added, and maybe Disguise (IIRC that wasn't on the list, but it is a Trickery domain class skill, seems quite fitting).

Bye
Thanee
 

Unlike the AT, the DT can also take part in melee without getting her @$$ handed to her on a platter (better BAB, ability to cast in armour and lots more hp than the AT,) and Sneak Attacks are easier to get in melee; not to mention Clerics have a good range of damaging touch spells.

My current character is a Cleric/Rogue, so I like the idea of having a good Prestige Class for the combination. At the moment I am thinking of Divine Agent (because it's such a cool class, albeit mechanically weak.)

Even if I thought the DT wasn't unbalanced, it doesn't really work for me flavour-wise; how does the 'Sneak Attack Undead' fit? Is there any theme beside 'lets give lots of Rogue abilities and full Clerical spell progression to a class!'?

I agree there are some good FR PrCs - perhaps adapting one of those would be a reasonable start. You can always post your ideas here for the rest of us to dissect!
 

Malin Genie said:
Even if I thought the DT wasn't unbalanced, it doesn't really work for me flavour-wise; how does the 'Sneak Attack Undead' fit? Is there any theme beside 'lets give lots of Rogue abilities and full Clerical spell progression to a class!'?

Heh. That's what I thought as well, it certainly looks like that was the theme. :)

I think some class abilities, that would further the trickster image (Rogue/Clerics tend to be followers of trickster deities), would be cool. Some Bluff and Disguise bonuses, for example.

Instead of spontaneous casting, maybe being able to prepare the spells from these domains as regular cleric spells might work.

Maybe reduce Sneak Attack progression to 3rd/6th/9th to be able to allow more in terms of special abilities.

Bye
Thanee
 

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