Priests big list of Exotic Weapons

Priest

First Post
All the weapons listed below are exotic weapons found outside of D&D that I have attempted stats for


Yataghan
Cost: 50 Gp
DMG 1d8
Crit: 18-20/x2
Range ----
Wt. 3 lbs.

Favored by Elves, and by human cultures that favor curved blades the Yataghan is a irregularly curved weapon of emmense beauty and precision.

Add yours below please ( I have more to come including a Falcatta, a Broadsword, a Whipsword, a Thickblade, a Kris, a Quilliam (Disc X-bow), and a Shiv
 

log in or register to remove this ad

Pike

Pike: This spear is so long that it has 15 foot reach. It is so unwieldy that it only threatens three adjacent squares at that distance. Changing the threatened area is a move-equivalent action (that can be combined with movement). Like a spear, a pike can be set to receive a charge. The Pike is an exotic weapon.

1d8 damage, 20x3 critical, 15 lb., piercing, 15 foot reach (special), Large weapon, Exotic. 30 gp.
 

Wágh-Nakh
Medium Sized
Dmg: 1d6
Crit: x3
Range ------
Wt. 4lbs
Type Slashing

The Wágh-Nakh is a claw like two handed weapon consisting of conjoining claw shaped hooks attached to a long flat bar with two grip rings at either end. Wielded in a tiger like raking motion, this weapon is famous for gutting its wielders foe.

Sharpened Paddle [ large]
Dmg 1d8 [P] 1d4 [bl]
Crit x3
Range ----
Wt. 7lbs.
Type Piercing/ Bludgeoning

Used by tribal islanders, and by merfolk the Sharpened paddle is used as both a bludgeoning weapon (by using the flat of the paddle) and as a piercing weapon (by using the sharpened wooden point of the paddle) Some carry a heavy coconut ball on there opposite ends (1d4 Sub).
 

The last 2 are awful weapons. By my calculations they deserve to be simple weapons. The claws have the same stats as a halfspear, and the second is a shortspear with a very minor secondary ability.

If you want them to be exotic, how about this.
Wagh Nakh: Size Medium, d6 damage 18-20/x2 crit
Wielders of the Wagh Nakh may fight with two as if they held a light weapon in their off hand.

Sharpened Paddle: Size Large, d10 slashing/d6 bludgeoning x2 crit, may be used as a double weapon.

The Yataghan is perfectly balanced.

Now my weapons.
Dire Club: A weapon favored by monstrous humanoids, it is formed by adding heavy stone shards to a greatclub, wrapping the head in chains or similar. It may be wieled by large charachters in two hands as a martial weapon.
Size: Large
Damage: 2d8, x2 crit. Bludgeoning or Bludgeoning/piercing.

Lead Filled Mace: A mace with and overlarge head which is hollowed out and filled with molten lead. Devastating when it connects solidly.
Size: Medium
Damage: d8, x4 Crit.

Stiletto: A fine dagger favored by assasins
Size: Tiny
Damage: d6, x4 crit.
 

Good points on the two weapons, though I believe that they are exotic in that they are not of the general every persons pool of weapons.

That the Wagh Nakh is a little out of tune is true justly because its stats are not well tested...I feel that if I were to place a better crit it would be 19-20/x2 though not the one step further down.

The paddle I except your errata for it fits better with the Book of Swords by Richard Burton from which I draw my source material.


Now to the next in my list of weapons

Executioners Sabre-Knife
DMG 1d6
Crit 18-20/x2
Range ----
Wt. 3lbs.
Cost 12 GP
Type Slashing

This scimitar shaped sabre ends in a reverse line whorl. Used mostly by thieve takers and executioners the sabre knife has found a following in the hands of Orkish brigands, and as a favored weapon of buckaneers.
 

Tigers claw [Tiny, exotic]
This dagger-like weapon has a finger hole on the hilt in which you insert your finger. The blade splits in two towards the end.
DMG 1d4
Crit 20/x3
Range ----
Wt. 1lbs.
Cost 34 GP
Special: All criticals are considered wounding attacks, they deal 1 pount of damage per round for a number of rounds equal to half the base damage.
Type Slashing
Saber tooth

Whip-dart [Small, Exotic]
At first this seems to be a slightly less barbed whip dagger, however, it is in fact a dart, that can be expelled and make a ranged attack.
DMG 1d4
Crit 20
Range 15ft/20ft
Wt. 1lbs.
Cost 251 GP
Type: Slashing/Piercing

Coming next the Maiho
 

Huela'kyil B'luthyrr
Size
Small
Damage
1D4
Critical
19-20/x2
Range
20feet
Cost: 600gp
Considered a masterwork weapon

This rare and complicated hand crossbow mounts the handgrip and trigger mechanism forward from its normal location so that the stock lies flat along the users forearm. A charging leaver pulls the string back after firing and allows a new bolt to be dropped down from a magazine which contains 5 others.
The weapon suffers a high failure rate if the bowstring is not frequently replaced (every 50shots) and the internal parts not oiled regually.
 

Shadowclaw
Small Exotic Weapon
Cost: 35 gp
Damage: 1d6
Critical: 20, x3
Weight: 4 lb
Type: Piercing

Shadowclaws are large clawed gauntlets favored by ninja, assassins and even some particularly savage rangers. The gauntlet extends halfway up the arm of a Medium-sized individual. The wearer of a shadowclaw can still manipulate objects in that hand. Shadowclaws can not be disarmed through the use of a disarm action.

The cost and weight are given for a single shadowclaw.

Demiurge out.
 

Remove ads

Top