I say go classless but I just prefer that freedom to develop a character. I also find it useful to increase only skills used. Several systems exist to do this.
Have you considered hosting other game systems as well and seeing which ends up being more popular or cross compatible. When I was looking into self publishing my system I decided I didn't have the drive/passion to go through the headache, though worth it to some, to produce my system. I discovered there are a number of decent systems out there that only needed a wider fan/support base to work from, that after some playtesting and editing would have been good to excellent systems. Perhaps you can provide that oppurtunity.
Just apassing thought.
Later
Have you considered hosting other game systems as well and seeing which ends up being more popular or cross compatible. When I was looking into self publishing my system I decided I didn't have the drive/passion to go through the headache, though worth it to some, to produce my system. I discovered there are a number of decent systems out there that only needed a wider fan/support base to work from, that after some playtesting and editing would have been good to excellent systems. Perhaps you can provide that oppurtunity.
Just apassing thought.
Later