Excellent points. Brey's player just said this in our emails:Interesting. And that means Serena will need to keep up the bluff of being an air prophet. How long can you bluff something like that before it comes true? After all, if she is not holding Windvane then questions will be asked. IMO.
And the monastery seems reasonably defensible. Lots of entrances and windows, but they are all high. They'll need to come up with a good plan.
I think we are all on the same page. It makes sense to finish up the immediate dungeon area, but I definitely think we take it to the earth cult next. We have lots of free soldiers on our side with the added benefit that we don't care if they die and actually even prefer it. The longer we wait, the greater the chance we do something that makes them suspicious and screw the whole thing up.