JohnSnow
Hero
Now see, that sounds very cool to me. I think I would very much enjoy playing in your campaign.I've always tended to play D&D in rationalised fantasy worlds. In most of those, orcs tend to have a fairly brutal culture, but are not intrinsically evil. I had a good example of this recently in a low-level AD&D campaign. The party, who were second or third level, were ambushed on the road by what turned out to be a mixed group of human bandits and orc mercenaries. They weren't well organised, and we rapidly got the better of them.
One orc, who had been heard complaining about the leadership before his bow broke, and the orc next to him was knocked down, decided to surrender when I said we were working for the local human kingdom's army. I just said that as psychological warfare, but it paid off. As a mercenary, he wasn't prepared to give information until we hired him, but since then he's given good and loyal service, and provided a lot of valuable information. It probably helps that we don't discriminate against him when it comes to magical healing. Indeed, we take some care to keep him alive, since he has fewer HP than most of the party, but is a good bowman.
But I have to ask...AD&D? Are we talking 1st? 2nd? Are you still using THAC0?
