Darkness said:
God, I want to play that...Klaus said:Thanks, Darkness!
As I was putting together a MotU setting, I opted to have He-Man) or rather, "Adamok", follow the origin of the mini-comics (originally pencilled by famed Conan artist Alfredo Alcala). So he hails from a barbarian tribe. His artifacts (the harness, the shield, the bracers, the belt, the axe and the sword) all boost him up, but I opted to have them within non-epic levels (an epic MotU campaign should be much more exotic, with mountain tossing and whatnot).
That said, even at his current (13th) level, Adamok is outclassed by Skeletor ("Thorskel"), who is, at least, 16th level sorceror/fighter/blackguard. Now the battle becomes one desperate struggle, as the heroes face off different types of evil (sahuagin invasion, a bugbear barbarian/ranger leading a stampede of dinosaurs, the vampire-witch and her undead amazons), for a long time before ever seeing Thorskel, who becomes much more of a boogeyman to the free peoples of Eternia. Add to that an even GREATER evil in Hordak ("Dakhor"), who, in this setting, is also closer to the mini-books, where he instructed Skeletor in the dark arts.
And the proze for it all, Castle Greyskull, is a mistery, no one holds sway over it (like the original mini-comics). It's ultimately neutral, and the struggle now becomes one between the Sorceress's heroes and Skeletor's minions.
davewoodrum said:Thank you for mentioning that about the Star Wars rpg... I had been wanting to compare that myself but I was sorta afraid it would be like walking into a bee's nest and I would be flamed pretty hard for cracking down on Star Wars.. especially the rpg...
I played the older Star Wars rpg, from West End Games, and noticed the same problem.
Thorin Stoutfoot said:I think it'll be really cool to do a de-constructed He-Man, along the lines of Alan Moore's Miracleman. You play a group of He-Man type heroes who are inducted to become the replacement He-Man after the original He-Man has decided it's time to retire. In the course of fighting Skeletor, you discover that He-Man and Skeletor basically made up all the stories that were in the TV show. The minions you fight turn out to be kid-napped slaves, etc. The campaign focus shifts as you realize that He-Man & Skeletor did all this as a distraction to the real truth...
Yeah. I loved that scene in Miracleman when Miracleman realizes that his nemesis, Gargunza was the one who created him and was the one feeding him all those lousy stories as a psychological experiment.MDSnowman said:
Now THAT is an idea that I can wrap my brain around. And this replacement He-Man (He-Man Lite). May actually dig up some pretty nasty dirt in the course of his adventures on the orginal He-Man... maybe enough where he'd come out of retirement and "silence" He-Man Lite.