Ok, here's the party lineup:
PC's
9th level Ranger... death at 30 feet.
10th level Paladin... death at 5 feet.
8th level Psion... uses Crisis of Breath a whole lot.
9th level Rogue... not so much a combat machine.
2nd Barbarian-3rd Ranger-5th Forsaker... Character concept = survive. [Me]
NPC's
two Xth level Arcane Archers.
And here is the problem.
I have focused on getting high saves and high hitpoints. All of my ability increases have gone into Constitution, and will continue to do so (I will have 8 more ability increases over the next 10 levels). I have 40' movement, more than anyone else. My AC is as good as the platemail wearing paladin, but I'm never flatfooted, and much of my armor is through the Forsaker natural armor stuff. I can't be brought down by poison (Fort save of +17), and spells have a hard time against me (SR 15, Ref +9, Will +11).
But! I don't deal much average damage, especially considering I have 18 STR and wield a greatsword: Average damage of 13, 16 when raging.
The Paladin, through Smite, Divine Might, Power Attack, and a (lesser) Holy Avenger can bring the house down on opponents, with a minimum of 30 damage in many cases.
The Ranger doesn't friggin miss with that bow of his. He routinely deals 24 damage at range in a round. Basically, he takes out mooks like nobody's business.
The Psion keeps people from breathing. He's not popular with the enemies who know what he's up to.
Long story short: this party is made up of a bunch of people who can dish a lot of punishment, but can't take it very well. I, on the other hand, can't dish it out (much), but can just keep on taking it till enemies get tired and fall over from hitting me.
The Result:
Bad guys attack. Ranger kills half of the mooks in the first three rounds while they close. Enemy wizards bring the smackdown on the ranger, and he falls. Bad guy heavies reach party and engage. Paladin takes out the trash. Second rank enemies focus firepower on him, and Paladin goes down. Psion has by this point choked two wizards to death. Remaining wizards make fun of his d4 hit die and the psion goes down. Rogue is able to stick one last person with a Sneak Attack, before she gets mobbed. Meanwhile, my PC has been doing steady, unimpressive damage to the bad guy attackers. I have not drawn their attention because I don't hew through thier lines, nor do I kill things in a single round. But near the end of the combat, I remain, and very few of the enemy remain. And I, because I was built for survival, am able to take them out.
I was chatting with my DM after the game yesterday, and he commented that I was on the way to becoming overpowering. That I was so successful in my build of a survivor that anything he threw at the party would either not scratch me, or would hurt me and kill the others. But he for the life of him could not see where the unbalancing came from. Ability scores are of a par between the players... I have no magical items, and rarely am able to power my DR through magic destruction... my hit points are nearly twice that of the next hardiest PC, but that is through CON and 7 levels of d12 hit dice.
So... has anyone had this kid of a conundrum before? I don't want to be unbalancing, but in the recent combats I am unhurt or everyone dies. What solution?
And for the DM, what might he throw at us that would hurt me and not the others? Be as nasty as you like... I've come up with a few suggestions myself for him.
PC's
9th level Ranger... death at 30 feet.
10th level Paladin... death at 5 feet.
8th level Psion... uses Crisis of Breath a whole lot.
9th level Rogue... not so much a combat machine.
2nd Barbarian-3rd Ranger-5th Forsaker... Character concept = survive. [Me]
NPC's
two Xth level Arcane Archers.
And here is the problem.
I have focused on getting high saves and high hitpoints. All of my ability increases have gone into Constitution, and will continue to do so (I will have 8 more ability increases over the next 10 levels). I have 40' movement, more than anyone else. My AC is as good as the platemail wearing paladin, but I'm never flatfooted, and much of my armor is through the Forsaker natural armor stuff. I can't be brought down by poison (Fort save of +17), and spells have a hard time against me (SR 15, Ref +9, Will +11).
But! I don't deal much average damage, especially considering I have 18 STR and wield a greatsword: Average damage of 13, 16 when raging.
The Paladin, through Smite, Divine Might, Power Attack, and a (lesser) Holy Avenger can bring the house down on opponents, with a minimum of 30 damage in many cases.
The Ranger doesn't friggin miss with that bow of his. He routinely deals 24 damage at range in a round. Basically, he takes out mooks like nobody's business.
The Psion keeps people from breathing. He's not popular with the enemies who know what he's up to.
Long story short: this party is made up of a bunch of people who can dish a lot of punishment, but can't take it very well. I, on the other hand, can't dish it out (much), but can just keep on taking it till enemies get tired and fall over from hitting me.
The Result:
Bad guys attack. Ranger kills half of the mooks in the first three rounds while they close. Enemy wizards bring the smackdown on the ranger, and he falls. Bad guy heavies reach party and engage. Paladin takes out the trash. Second rank enemies focus firepower on him, and Paladin goes down. Psion has by this point choked two wizards to death. Remaining wizards make fun of his d4 hit die and the psion goes down. Rogue is able to stick one last person with a Sneak Attack, before she gets mobbed. Meanwhile, my PC has been doing steady, unimpressive damage to the bad guy attackers. I have not drawn their attention because I don't hew through thier lines, nor do I kill things in a single round. But near the end of the combat, I remain, and very few of the enemy remain. And I, because I was built for survival, am able to take them out.
I was chatting with my DM after the game yesterday, and he commented that I was on the way to becoming overpowering. That I was so successful in my build of a survivor that anything he threw at the party would either not scratch me, or would hurt me and kill the others. But he for the life of him could not see where the unbalancing came from. Ability scores are of a par between the players... I have no magical items, and rarely am able to power my DR through magic destruction... my hit points are nearly twice that of the next hardiest PC, but that is through CON and 7 levels of d12 hit dice.
So... has anyone had this kid of a conundrum before? I don't want to be unbalancing, but in the recent combats I am unhurt or everyone dies. What solution?
And for the DM, what might he throw at us that would hurt me and not the others? Be as nasty as you like... I've come up with a few suggestions myself for him.