Products You'd Like WoTC to do

Gold Roger said:
- Envioremental book on adventures in the skies (Cloud Islands, Skyships, that kind of stuff)
I love this idea!

The idea of reviving the old 2nd Ed campaign settings in one book is this: the old settings fractured the market too much. Only, like, 12 people want Mystara/Known World; another 12 want Dark Sun; 12 want Birthright; 12 want Al-Qadim; 12 want Maztica; 15 want Planescape really, really badly. So a 12-person audience isn't big enough to justify the revival of a campaign setting, even for one book, but 74 fanatics is a big enough audience.

I don't actually care about Birthright or Mystara in the least, but if they were included in the same hardcover with Planescape, I'd buy them in a heartbeat, no question.
 

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Dark Sun: d20 I really loved the Dark Sun setting and want to see it in print again. (Honestly, it would almost be best to make it a seperate d20 game since it is so different from standard D&D.)

Mass Combat I'm still waiting for the perfect mass combat system. I was a little dissapointed by Eden's Fields of Blood. Malhavoc's Cry Havok was good, but the rules seemed a little complicated. I want a system that is both tactical and fast to play. It needs to be consistant with the combat rules so it doesn't feel "tacked on". I want rules that let players take part in the battle, perhaps turning the tide.

Campaign Options Ways to tweak the rules to give campaigns a different feel. For example, how about low magic campaign settings. Not every campaign will feature an abundance of wizards. Or what about new magic systems, instead of the "fire and forget" magic? Or eliminating the arbitrary distinction between arcane and divine magic (perhaps merging the Wizard and Cleric into one class)? Variant classes, variant races, etc. I want more non-standard options.
 

My bad, I meant "Star-Drive"...........but the point is moot......Alternity and Star-Drive are more or less interchangable in most discussions.
 

JoeGKushner said:
Wouldn't a lot of "Alterntiy" d20 be covered by d20 Future? I know they grabbed a lot of the general races and other goods from it, and I wouldn't be surprised to see d20 Future Tech coming out latter having more of the tech from the Alternity setting.
Very lightly.
 

Arbiter of Wyrms said:
I love this idea!

The idea of reviving the old 2nd Ed campaign settings in one book is this: the old settings fractured the market too much. Only, like, 12 people want Mystara/Known World; another 12 want Dark Sun; 12 want Birthright; 12 want Al-Qadim; 12 want Maztica; 15 want Planescape really, really badly. So a 12-person audience isn't big enough to justify the revival of a campaign setting, even for one book, but 74 fanatics is a big enough audience.

I don't actually care about Birthright or Mystara in the least, but if they were included in the same hardcover with Planescape, I'd buy them in a heartbeat, no question.

I don't think die-hard Planescape/Dark Sun/Al-Qadim fans would be satisfied with a few pages each. The old setting fractured the market because they were all in print and fully supported at the same time.

I would like to see them do a series of 'Campaign Classics' books-one for each setting. Shoehorn as much as they can into a big hardback for each and give it little of no support. It wouldn't fragment the market to much if they released about one a year.

The Greyhawk cs people have been requesting could be part of the same series: that'd get people's attention.


glass.
 


Korimyr the Rat said:
They have this. It's called Unearthed Arcana, and it includes every variant campaign option you listed.

The options in the book are great and allow a great deal of customization.

I would like to see a book detailing some of the old settings. Al Qadim is quite portable into many games, even though Zakhara is on Abeir-Toril, the world of the Forgotten Realms setting. Either one book a year on some of the old settings or a large book with multiple settings might work.

I think a good book detailing historical cultures and how one might use them in a campaign. Possibly not just like the Historical Reference series, but with advice on such things as magic and classes. (Some of this may appear in the hardcover of articles from Dragon Magazine.)

A good Greyhawk book could work, but I am worried that so much of the Greyhawk fan base is divided over canon that it would never be fully accepted. (From this thread alone, we already see some of the divisions on what is canon and what should not be canon. So, I am not optimistic.) Possibly a City of Greyhawk book with great maps might work. Waterdeep just came out, so another good city book might be a good idea -- as well as pleasing to the Greyhawk fan base.

Perhaps a good book on city adventures and adventures that rely less on combat and more on social skills and problem solving. Possibly it could have some additional advice on campaign design. Not all challenges that a PC faces can easily be solved with spells or weapons.

I agree that an Expanded Epic Level Handbook would be a good idea. There were many good ideas in the ELH, but I thought that the execution was not as good as it could be. Some of the DCs on the skills were a bit extreme (Sorry, I do not care how high your balance is, your character is still human and cannot walk on clouds without magic) and the Epic Level Spell system was not all that great, IMO. (I saw more people using spell slots for empowered, maximized spells than on casting epic level spells. Possibly a mechanic closer to the current level system of spells might work -- with a system to create new spells. I seem to recall a few threads that showed how one could bend the DCs for Epic Level Spells quite easily. So, perhaps the designers could observe how there rules have been used and make some changes.)

There are many good ideas here.
 

Well, since this is a "wish list" thread:

* Giants In The Earth - Long-time readers of Dragon will remember a regular department of the magazine decades ago was Giants In The Earth, in which readers submitted stats and write-ups of characters from fiction and legend. The title comes from a Biblical passage, by the way.

Anyway, I'd love to see something like this in book form. Obviously, characters from more recent books would be less likely to appear, given that it would be expensive to license the use of a lot of them. I dunno how much, if any, trouble Dragon got into for including characters from fairly recent (at the time) books - this is assuming they didn't even bother to try to acquire the right to use them.

Still, this leaves a lot of ground to cover - Greek, Norse, Finnish, and Egyptian mythology, as well as mythologies from many other cultures around the world; historical (and historical/legendary) figures like Julius Caesar, Alexander, King Arthur, Leonidas of the Spartans; and literature in the public domain like The Well at the World's End, and maybe The Worm Ourobouros (not sure if it's public domain yet).

Now, some may find such a product to be of no use. On the other hand, it would not only provide a good collection of pregenerated NPC stats (which could have the serial numbers filed off for personalized campaign use), but could also introduce gamers - particularly younger ones - to literature they might not be familiar with.

* Birthright update - One of my all-time favorite RPG settings. I'd love to see the crunch adapted for 3.5.

* Epic Level upgrade - Although I feel the Epic Level Handbook was flawed, it still had a lot of potential. I'd like to see a new version of the book which casts caution to the wind in terms of game balance. I don't mean make things unbalanced, but rather make them so the whole epic concept isn't handled so conservatively. Some elements from Deities & Demigods would work well here (Divine Ranks, for example). The issue of Dragon that had epic articles had some materials that really deserved to find its way into such a book - the epic level "real world" items are fantastic examples.

* Greyhawk Redux - Yep, I'd like to see a GH book also. I'm not really keen on making it as detailed as settings like Forgotten Realms, seeing as i think the original gazetteer from many, many moons ago is enough to run a campaign (I like Greyhawk to be as customizable as possible). I have pretty much all my old Greyhawk stuff, but it'd be nice to see it brought back into the limelight.

* Poly Minigames/Amazing Engine Settings - I'd love to see these things given some attention, perhaps collected into a single large volume. I'd also like to see new material along these lines. Perhaps even take the concept and do a line of GURPS-style sourcebooks for d20. Some of the concepts from the Polyhedron minigames and even at least one Amazing Engine setting (Bughunters) have found their way into d20 books from WotC, which is cool, but I'd love to see more.
 

Hmm what I'd Like to See as WOTC products...

1.) Alternity - I know someone already mentioned it..
2.) Update to Bughunters - Throw out the clones, keep aliens, and weapons, redue everything. I need something to capture the Movies Aliens Feel, Starship troppers (yes I know there is a d20 out) etc..
3.) Warhammer 40k RPG - Yes it will never happen but I dream about it everynight, so much back story for an RPG yet nothing is done with it.
4.) Ravenloft update - My Fav D&D world hands down...
5.) Some sort of Official Mech world/rule book would be nice.. I hear Guardians of ORder one is nice though.
6.) Planescape - it was clunky (I only have the original boxed set, and some softcovers) but I liked it.. I might buy and upgrade to it..

If I can expand things I don't want to see more of from them...
1.) Sorry guys I never liked Darksun, have all the books for it just couldn't get into the setting much.
2.) Forgotten Relams should finally die! I did have some good adventures there but it's too big for my taste..
3.) I liked Spelljammer and it's hard for me to say I don't want to see an update to it. We (my friends and I) played it a lot, but it just doesn't seem to fit in anywhere...
4.) This one's personal and sort of a Joke with my friends.. DO not upgrade the old City of the gods D&D module, or that flying city (name escapes me now) with the magic powered bi-planes, please I beg of you I'll buy everyone of your over priced products just to avoid this! Sorry We had a player that all he talked about was those too modules sicne he wanted the guns from City of the gods, and the planes from that other module.. He abused them badly and wouldn't take no for an answer!! :p
 

I would like to see a "Complete Monster" book, sort of a 3.5e update of Savage Species.

I'd also like to see some products that will provide some long-overdue support for the use of miniatures. That's what I thought their Fantastic Locations line would be doing, but instead of focusing on dungeons to explore, they're focusing on single, poster-sized rooms for the DDM skirmish game. :):):):)ing lame.
 

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