Urklore said:I know the Heroes of Horrors has a feat that gives you a +1 on all knowledge skill checks. Is there a feat that anyone knows off that adds to profession skill checks?
Urklore said:I know the Heroes of Horrors has a feat that gives you a +1 on all knowledge skill checks. Is there a feat that anyone knows off that adds to profession skill checks?
Just one - basically because to do otherwise make the skill a really, really bad choice. In fact, I'm not even likely to implement penalties for distance either. If someone invests in it, they should get the benefits, no matter where I decide to move the campaign.Urklore said:Side note: As DM, do you requires your PCs to take knowledge local for different areas, or just the skill with penalties to the rolls depending on how far you are aware from your homeland?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.