Argyle King
Legend
To be honest, even though I voted, the issue of pronouns really isn't something which is important to me. I understand why it is important to some other people, but it's simply not something I feel that strongly about.
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Alternating between male and female pronouns is confusing
Not B/X. It used "he or she". E.g, "To choose a class, a player should first look for his or her highest ability scores." Or "As a cleric advances in level, he or she is granted the use of more spells."Most older D&D players will remember back to 1st and 2nd edition when the masculine pronoun (he, him, his) was used generically.
Its natural to read "her" if the subject is inherently female. Its natural for me to understand the masculine pronoun to be capable of being used to apply to men and women equally, because that's the traditional mode of the english generic masculine. I understand the arguments for more inclusion, but logically, and for me, the generic pronoun is more inclusive than a specific pronoun. By eliminating the generic masculine, one eliminates the pronouns that are actually capable, in english, of being the most inclusive. The trend then becomes of using a generic plural, "they," to apply to singular figures, but I think that is no less clumsy in some instances.
However, there is a good solution. Use concrete examples. Alternate between examples of fictional males and females in your examples of play. That way, 'he' or 'she' will be perfectly natural. Examples of play are given too little attention as it is.
Everybody else thought it just meant "us guys"
I think the problem with the " english generic masculine" is that only us guys got the memo that it was indeed the "english generic masculine" (snip)
Not really.
You would be surprised how many women understand the rules of English grammar.![]()