VirgilCaine
First Post
If anyone remembers these, good for you.
The gist of it is this: whenever you either mix two potions together or imbibe one potion while under the effects of another, you roll on the table, with consequences that range from an explosion, lethal poison, a mild poison, the potions fully or partially canceling each other, nothing happening, one potion working at 150% efficacy, or one of the potions permanently effecting the imbiber.
I'm thinking of using this rule as a house rule in my 3.x homebrew campaign world.
Any thoughts on this?
The gist of it is this: whenever you either mix two potions together or imbibe one potion while under the effects of another, you roll on the table, with consequences that range from an explosion, lethal poison, a mild poison, the potions fully or partially canceling each other, nothing happening, one potion working at 150% efficacy, or one of the potions permanently effecting the imbiber.
I'm thinking of using this rule as a house rule in my 3.x homebrew campaign world.
Any thoughts on this?