Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
neither have I just due to the stick proble of whinc feat to lose if the flaw is removed, such as the blindness one.
It's probably better, at least as a first pass, to say that flaws just can't be removed by any means (short of a wish/miracle). Don't people who play with flaws usually have some kind of clause to that effect? I've never played a game with flaws in it, myself.
I missed this ealier as I was running out of power on my laptop. sorry. I agree, if it counts.perhaps you are just uncoordinated or somthing dos not click right in your brain
are judges the only ones to be able to agree/disagree? if not, I should hrow my hat in as I just re-read it
I missed this ealier as I was running out of power on my laptop. sorry. I agree, if it counts.
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[/FONT][FONT="]A general rule with flaws, unless I missed something, is that when you level up and are eligible for a new feat, you can get a the new feat, or you can buy off a flaw.
For example, an uncreative character (Who might be a young character who has not built up their nerve) attains level 3 and chooses to buy off the flaw instead of getting another feat (explained it in game as the character getting the nerve to rush into the fray instead of hesitating before every battle.)[/FONT][FONT="][/FONT]
A general rule with flaws, unless I missed something, is that when you level up and are eligible for a new feat, you can get a the new feat, or you can buy off a flaw.
For example, an uncreative character (Who might be a young character who has not built up their nerve) attains level 3 and chooses to buy off the flaw instead of getting another feat (explained it in game as the character getting the nerve to rush into the fray instead of hesitating before every battle.)
with all five character judges active two have the power to veto, and if any one judge is not on post any of the remaining four have the power to veto any change until the 5th is back