GnomeWorks
Adventurer
Knight Otu said:Would that spell take up a talents known slot? Would it be limited to certain spell levels? Would it, in all aspects (except from being monster-learned), be a talent?
It would be just like a talent learned from studying herself. I think it would be from any spell level the learner could cast from her previous spellcasting class (which, if a character persues the learner at the earliest possible time, is 2nd level).
Knight Otu said:Reminds me... is the learner still barred from learning abilities group into Spell-Like Abilities blocks?
If not, he could always Observe a gnome.![]()
I'm going to say yes for now. It's been awhile since I looked them over, and I should probably do that again since the learner has changed so much.
Bront said:I could see allowing a Learner to use one slot for one of his spells. I think what you do, is make an ability called "Spell at Tallent" at first level, that allows the learner to try to learn any one spell he can already cast as a talent with a DC of 10 + spell level, and takes 1 hour per try. At any one time, the Learner can have only one spell learned in such a manner, and can replace it normaly.
The time is because you're studying yourself, instead of actualy hitting yourself with the spell (I supposed you could force yourself to do it that way instead, but that sounds silly), but it has a low DC, and if you make it too easy to swap out, it's like basicly letting the learner have up to 15 free castings of any spell he chooses.
I envision this ability as being something that, once selected, can't be changed. The learner can choose to unlearn that ability, but if she tries to learn something from herself again, she learns that spell again.
I don't think it should require a check; it should just be part of becoming a learner.
But that's all assuming we use that idea - I don't know if it's a good idea, and I don't know if it fits the flavor of the class. I was just throwing it out there as a possibility.