Death
In a world where brave adventurers fight against monsters, death can be all too common. Fortunately for adventurers, death can be easily reversed, for the right price. Hadeys (or Lauto, as He is known in some places), god of death and merchants, is permissive of resurrection. An individual whose unfulfilled destiny is strong enough for them to pull free from the numbing embrace of the underworld is free to go... provided they play his price. That price is, of course, the cost of the Raise Dead ritual: 500g up to level 10, 5000g for 11-20, and 50000g at level 21 or higher. He even allows others beside his priests to intercede on behalf of the dead provided they observe the proper formalities (perform the raise dead ritual) and pay his price; he's a reasonable god and won't turn down a deal, especially a deal that benefits him.
His temple on Daunton will even loan the character the money required for them to return to fulfill their destiny; though their interest rates can be quite exorbitant, and their collectors... enthusiastic.
On the other hand, players may allow their characters to pass on to the underworld. If you do not wish your character to be resurrected, leave the character sheet intact, but preface it with a note that the character is dead, and at what level that happened.
A permanently dead character obviously does not count against the number of PCs a player can have. If a character of 4th level or higher has been killed, the player can mark him as permanently dead, and replace him with a character of a level higher than 1st. This works the same way as retiring such a character. (See below.)