Silverblade The Ench
First Post
So, what are folks thoughts?: )
I'm needing the class to help my Dark Sun campaign, hehe. I've been using the work a fellow kindly posted here on ENWorld for that up till now *tips hat to him!*
I've always liked psionics, at least in concept, but 1ast ed Psionics was a complete bloody nightmare, eek!!
Some people have long disliked psionics, as they feel it's not "medieval fantasy" or not fantasy at all, seeing it as pseudo-science.
Well they may have a point but I don't see why science has no place in D&D as I see alchemy as a blend of pratical science and a dash of magic, esepcially as it goes on in power.
And I've never seen fantasy as HAVING ot be "Medieval europe", and in actual fact, our mythology is a lot more complex than is thought. So there's certainly plenty of room for odd stuff!
3rd ed psionics was good, and bad. It added more variety and balance, as 2nd ed was complex and buggy (hence why I designed my own 2nd ed rules for psionics based off spells in the PHB!!Silverblade in D&D Print! )
but like 3rd ed itself, 3rd ed psionics was way too complex. it's bad neough working out skill points, butthen Power Points...ugh.
Psions also became more artillery than "controllers", and 3rd ed lacked tactics, the push pull slide teleporting of 4th ed is such a wonderful change, it means psions and others don't just have to be "nukers".
I hope some of the fun and odd stuff of the 2nd ed Psionics Handbook is kept, 3rd ed kept most of it but a few bits were lost out iirc.
Psychometabolism is very valid I feel, as monks now = psionics, and it's power over their own bodies!
So powers that enlarge, heal self and so forth all should be cool.
*looking forward to psions!*
I'm needing the class to help my Dark Sun campaign, hehe. I've been using the work a fellow kindly posted here on ENWorld for that up till now *tips hat to him!*
I've always liked psionics, at least in concept, but 1ast ed Psionics was a complete bloody nightmare, eek!!

Some people have long disliked psionics, as they feel it's not "medieval fantasy" or not fantasy at all, seeing it as pseudo-science.
Well they may have a point but I don't see why science has no place in D&D as I see alchemy as a blend of pratical science and a dash of magic, esepcially as it goes on in power.
And I've never seen fantasy as HAVING ot be "Medieval europe", and in actual fact, our mythology is a lot more complex than is thought. So there's certainly plenty of room for odd stuff!
3rd ed psionics was good, and bad. It added more variety and balance, as 2nd ed was complex and buggy (hence why I designed my own 2nd ed rules for psionics based off spells in the PHB!!Silverblade in D&D Print! )
but like 3rd ed itself, 3rd ed psionics was way too complex. it's bad neough working out skill points, butthen Power Points...ugh.
Psions also became more artillery than "controllers", and 3rd ed lacked tactics, the push pull slide teleporting of 4th ed is such a wonderful change, it means psions and others don't just have to be "nukers".

I hope some of the fun and odd stuff of the 2nd ed Psionics Handbook is kept, 3rd ed kept most of it but a few bits were lost out iirc.
Psychometabolism is very valid I feel, as monks now = psionics, and it's power over their own bodies!
So powers that enlarge, heal self and so forth all should be cool.
*looking forward to psions!*