Ok in an atempt to sqeeze some more dmg out of the PHB II druid how does this fair ? or am I wasting perfectly good feats ?
First Choose a race that naturally psionic or take wild talent feat (I'm not 100% clear but you only need a power point pool or psi like ability to become psionically focused , correct ??)
anyway we'll assume for moment char is nautally psionic and is a Druid
Now
1st lv
Psionic Fist (QUESTION: does bonus dmg apply to all attacks made in the round or jsut one??)
gets +2d6 upon psionic discharge.
3rd Lv
Psionic Meditation
can become focused as a move action
6th lv
Combat Casting
+4 CON check to become psi focused
9th lv
Greater Psionic Fist
gets +4d6 upon discharge
Now thats all well and good but will it actually work ? DC20 check to become focused each round is a hard target to hit early Conecntration = 4 , say a CON of 14 start you off with 6+1d20 to hit 20, maybe useful as a first strike attack and when you have a break between targets.
3rd level
concentration = 6 so 8+1d20 still going to come up short half of the time but since you only have one attack per round anyway spening you move action trying each round is no big deal
6th comabt casting
now we're getting somewhere concentration = 9 + 2 + 4 = 15+1d20 , 75% ok should start working more often and druid shapechange still only get one attack forms so move action can be taken without effecting number of attacks.
9th Greater Psionic Fist
concentration = 12 + 2+ 4 = 18+1d20 should work every round now , however now druid has a form with 3 attacks and will lose 2 attack to get psionic focus during move action. keeping in mind most of damage from druid shapechange forms comes from the STR buff +8 at this point.
12th and above feat to help avoid attacks of opporunity or at least make them easier to deal with
at higher levels number of attacks dropd back to 2 with 2x1d8+6(+12STR) and 2x2d6+8 (+16STR)
so basically you trading 7-14 and 10-20 dmg for 4-24 dmg
so once your level 16 and in elemntal fury form its not really worth it save for the fact you can do as much damage in a standard attack as you can in a full round attack.
In my mind this optimises for levels 6-15 with limited use outside thoes levels.
However its all great in theory is ther somthing I'm missing that will prevent me getting as much out of these feats as I'm trying to get which is basically a free 4d6 on every standard attack I make ?
thanks
First Choose a race that naturally psionic or take wild talent feat (I'm not 100% clear but you only need a power point pool or psi like ability to become psionically focused , correct ??)
anyway we'll assume for moment char is nautally psionic and is a Druid
Now
1st lv
Psionic Fist (QUESTION: does bonus dmg apply to all attacks made in the round or jsut one??)
gets +2d6 upon psionic discharge.
3rd Lv
Psionic Meditation
can become focused as a move action
6th lv
Combat Casting
+4 CON check to become psi focused
9th lv
Greater Psionic Fist
gets +4d6 upon discharge
Now thats all well and good but will it actually work ? DC20 check to become focused each round is a hard target to hit early Conecntration = 4 , say a CON of 14 start you off with 6+1d20 to hit 20, maybe useful as a first strike attack and when you have a break between targets.
3rd level
concentration = 6 so 8+1d20 still going to come up short half of the time but since you only have one attack per round anyway spening you move action trying each round is no big deal
6th comabt casting
now we're getting somewhere concentration = 9 + 2 + 4 = 15+1d20 , 75% ok should start working more often and druid shapechange still only get one attack forms so move action can be taken without effecting number of attacks.
9th Greater Psionic Fist
concentration = 12 + 2+ 4 = 18+1d20 should work every round now , however now druid has a form with 3 attacks and will lose 2 attack to get psionic focus during move action. keeping in mind most of damage from druid shapechange forms comes from the STR buff +8 at this point.
12th and above feat to help avoid attacks of opporunity or at least make them easier to deal with
at higher levels number of attacks dropd back to 2 with 2x1d8+6(+12STR) and 2x2d6+8 (+16STR)
so basically you trading 7-14 and 10-20 dmg for 4-24 dmg
so once your level 16 and in elemntal fury form its not really worth it save for the fact you can do as much damage in a standard attack as you can in a full round attack.
In my mind this optimises for levels 6-15 with limited use outside thoes levels.
However its all great in theory is ther somthing I'm missing that will prevent me getting as much out of these feats as I'm trying to get which is basically a free 4d6 on every standard attack I make ?
thanks