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Psionics: D&D or Shadowforce Archer?

3catcircus

Adventurer
Which do you prefer? The fantastical psionics system of D&D (Exp. Psionics Handbook and Complete Psionic) or the Psion rules from Spycraft 1.0's Shadowforce Archer?

How could you use the D&D psionics rules, but toned down to give the same feel as Shadowforce Archer?

While I don't begrudge one of my players his desire to play an Ardent/Elocator in my current campaign, I'd really like to tone down the whole flavor of things in my next campaign, and the idea of a psionicist doing massive amounts of damage to multiple enemies using energy burst won't fit.
 

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