D&D 5E Psionics in a sci-fi D&D

How would you do it?

  • Reskin magic

    Votes: 46 35.1%
  • Totally new system

    Votes: 85 64.9%

Cadence

Legend
Supporter
But I don't think this says anything about the actual objective godhood of said creatures. Q is probably way more powerful than the Wormhole Aliens, he certainly meets technical definition of 'god.' The difference does not lie in objective reality, it lies in the attitudes of those who experience it, and as this is fiction, in how the story is presented.

I hadn't thought about some of the details of that before. It shows a lot about Star Fleet that when they run into someone who can snap their fingers and wipe out 50-billion members of a race across the galaxy, that they classify that as "science they don't know yet" instead of having a more primal/pre-scientific reaction.
 

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I hadn't thought about some of the details of that before. It shows a lot about Star Fleet that when they run into someone who can snap their fingers and wipe out 50-billion members of a race across the galaxy, that they classify that as "science they don't know yet" instead of having a more primal/pre-scientific reaction.
And when it happens in D&D the wizard classifies it as a spell they don't know yet.

A "primal/pre-scientific reaction to magic" is far from typical in D&D.
 

Mind of tempest

(he/him)advocate for 5e psionics
I am thinking of how the theme of the subclasses could be

adept of mind telepathy, making people see things, emotion control
adept of body the master of healing and bodily enhancement.
adept of reality teleportation and reality shaping.
adept of soul for seer and some more dark stuff.
adept of ??? all the damage and telekinetic stuff fire and freezing abilities go here as they merely matter manipulation?

honestly if we want to put a way to contrast them to the wizard build them more similar to the cleric weapons and armour included?
 



Cadence

Legend
Supporter
It's science fiction, aren't we using ray guns and deflector shields, not swords and platemail?
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Aldarc

Legend
That only includes powers actually used in the game, not powers used or alluded to in the novels.
False. It includes other setting materials as well, including the novels, a fact that would be painfully obvious simply by looking through the list of references.

And if you look at what the powers actually do, rather than spells that have different names but do much the same thing, they cover all the bases in D&D magic: damage, healing, summoning, control, transmutation, transportation, divination, reality alteration etc.
And now we're back to shallow reductionist comparisons that attempt to pass themselves as insightful analysis.
 



Steampunkette

Rules Tinkerer and Freelance Writer
Supporter
the video does not work what is it of?
It's a Clip from 1984's Dune in which Paul Atreides is forced into a knife fight while surrounded in the most ridiculously badly designed cuboid force-shields. The whole point of which is that you have to stab your opponent -slowly- to pierce the force field because it reacts differently to slow moving objects than it does to high speed objects.

Like a Non-Newtonian Fluid as Armor.
 

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