Ptolus: 165 Vock Row - "Rat-catchers"


log in or register to remove this ad

Ella watches Thurst drop into a slumber, pauses inquisitively and walks over to the dwarf. Ella nudges him slightly; "Get up Mr. Dwarf! This is no time for a nap!"

[sblock=ooc]
Ella will roll a knowledge check to try and identify some sort of sorcery that might have caused all this
[/sblock]
 


Valana, several paces further down the hall, stops her forward progress when she hears everyone behind her stopping. Then she turns her head back the way she had been going: She hears the sound of a hushed conversation in Rattish, and the speakers are coming her way.

Ella moves to the area in front of the bas-relief statue to help Thurst, and feels her eyes droop suddenly, a wave of exhaustion pouring through her. She shakes it off, chills running down her spine.

[sblock=Ella]Something cast a sleep spell on Ella, just as it did on Thurst, but she resisted its effects.[/sblock]
 

Hearing the approaching voices, Valana turns and moves down the hall as quickly as possible.

[sblock=ooc]Running back to the group, double move action if necessary.[/sblock]
 

Something was very wrong.... With a wince and a sour look of anxiety Ella shook off the chill and continued the seemingly hopeless task of awakening Thurst

Ella continues on, "Wake up you lazy oaf!"

[sblock=ooc]
Ella will check the bas relief for any signs of wards or magical enchantment, while doing her best to guard/wake up Thurst
[/sblock]
 

Seeing that Valana has halted her dash down the hallway, Mata also turns back and returns to the others as quietly and quickly as possible. Once she reaches the sleeping Thurst she positions herself in front of him and Ella and raises the crossbow.

"It sounds like company is coming Marian, and we don't have much choice about where we meet them."
 

Mairan grunts and moves toward the doorway, weapon at the ready. Looking around, no one sees the party's bard.

Ella shakes Thurst hard enough to knock his head loudly against the stone floor and he wakes with a start.

A moment later, a trio of ratlings burst into the room, screaming in Rattish, their motions doubly fast, all clearly affected by the same enchantment as Mata and Valana are under.
 


Screaming ratlings. A broken pulley and grinding gears, a sabotaged steam engine, a crack in a possessed furnace, a newly sobered wench discovering and lamenting her mistake. Thurst has woken up to far more unbearable noises in the past, screaming ratlings are nothing.

Not wasting time pondering what just happened to him, the dwarf is pleased to find his trusty sidearm still at his side. First instinct demands he raise his arm and fire immediately, but caution rules the day, and he instead rises and takes a defensive position. Intending to shield the others from harm, a tingling in the back of his brain warns Thurst to stay away from the statue that so recently caught his attention.

[sblock=ooc]Here is hoping I don't once again regret not immediately firing. If he has any moves left, have him switch to the mace. I would like him to be in a position that makes it hard for the ratlings to attack the squishies if possible.[/sblock]
 

Remove ads

Top