Ptolus: The Legend of Longcoat

Maugra turns the skull over and over in her hands. Other than the eye socket, it looks like a human skull and in fact has all of the characteristics that distinguish it from an elf or dwarf skull.

Looking through them, it quickly becomes clear to Maugra that most of the items on the bench have no value for spellcasting, except for purely symbolic use. There are the sorts of items that credulous people might think are spell components -- ground bone of bat, flakes of dried blood and so on -- but nothing that would be bought or sold on Vock Row or the Street of a Million Gods.

The wavy-bladed dagger, though, looks finely made and retains its edge, despite time and the dampness of the cellar.

Likewise, one of the parchments, although dotted with black mildew, looks as thought it might actually contain some sort of arcane spells.

Shaking the bottles, removing their stoppers and sniffing them, Maugra cannot tell if any are anything more than simply aromatic.
 

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Erekose13 said:
"Garn is alright. Is this Longcoat? or at least the one from 100 years ago?" says Maugra taking a look around the creepy death room.

Garn looks uncomfortable, surprised that the dwarf woman healed him and not quite sure how to react to the help.

When Maugra puts the skull down and moves on Garn walks up and with a swipe knocks it to the ground. He lashes out with his booted foot crushing the bones of the old skull and snarling once it cracks "Now I'm all better."
 

With Maugra examining the room, and Garn breaking skulls, Vanden heads back out into the hallway. He looks down towards the red glow, looking to see if there are any other possible corridors or doors.
 


Upstairs, Ada moves along to the next room behind the bar, leaving the knife full of flying knives behind.

The floor of this small room is covered in dust, the air is stale, and dense cobwebs hang from the rafters like a funeral shroud. A few old crates and barrels lie scattered about the room, one of which is covered in a dark, quivering blanket that seems to shy from the light.

* * *

Downstairs, Maugra's eyes slip out of focus and she perceives magical auras.
[sblock=Maugra]The dagger, scroll, and two bottles -- one filled with a rose-scented liquid and the other with a murky brown sludge -- all detect as magical under the initial gaze.[/sblock]
In the hallway, Vanden sees no signs of other passages or doorways beyond the doorway in the distances, filled with its dim red glow.
 

"If these did belong to Crofter, he had access to some magical enhancements too. This dagger, scroll and these 2 bottles are magical. We'll have to get someone to have a look at them to figure out what they do, but we might as well take them for now." says Maugra pocketing the items.
 

Ada looks at the barrel warily.

"This paladin is a terrible human shield..." she mutters. She searches the area and prods the quivering blanket while staying well back and ready.
 

Vanden comes back into the sacrifice chamber. "It doesn't look like there is any way to go except for the door with the strange red glow at the end of the hallway. Unfortunately, it takes us in the opposite direction of the men in that other room. I fear they may not tarry long there, and leave us with even more questions, but I see no other options at this point. We should be on our way, with haste."

With that, he will head down the hallway towards the door.
 

"The guys in the room didn't come the way we did. So I think they aren't who we're looking for.. Isn't Longcoat supposed to be a lone wolf in his preying? I didn't hear of him ever teaming up."
 

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