Ptolus: The Legend of Longcoat

Garn awakes the next morning, a pounding headache and dehydration from heavy drinking the night before, weakness from blood loss, and the pain in his neck from where Longcoat slashed him, all combine to restore his black view of the world. He doesn't even remember the name of the woman in the bed next to him or where this room is.

"Gods I need a drink." he says as his head feels three sizes too small for the pounding coursing through it.


ooc Garn heals 1 hp from resting so he is up to 2 hp.
 

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Still a little lost in the idea of defeating Longcoat Garnet returns to the Savage Shark. He sits on an overturned barrel outside the tavern waiting for the others to arrive. His body feels alive with magics after a nights rest.
 

At this time of the morning, the Savage Shark is the domain of staff cleaning up the mess from the night before -- a particularly difficult task this morning -- and a few lone alcoholics whose road to ruin does not wait for company.

The day is gray and drizzly, but in Ptolus, that almost counts as sunny weather.
 

Maugra spent the night at the docks with her parents. In the morning they have made breakfast for her, sausages and bacon, just like back home. She does her prayers quickly before eating. After a full meal and several smiles on their faces, she bids them farewell for the day and heads back over to the Shark. She knows it wont really be open but she figures that she'd stop in to see if any of her new companions are there or if not, she'll head back to the temple for morning prayers.
 


Garn gathers his things and heads out into the street looking a little like warmed over death. Still pale from blood loss, the dehydration of his hangover has not improved the half-orc's looks any. Stumbling his way along he heads to the Shark to see about the reward. It will soon be time to fence the loot and Garn knows just the guy to bring most of them to.
 

Vanden enters into the Savage Shark, pausing a moment to scan the building for his companions. Seeing Maugra and Garnet, he hails them and glides their way. Though still bruised and battered, he appears to move more easily than at the end of the long night previous.

"Good morrow, my friends. I see the others have not yet arrived, but perhaps while we wait I might interest you in what secrets the runes I copied down held?"
 

"Good morning Garnet, Vanden. Oh so thats what you were doing while I tended Garn. You've had a chance to translate them? Lets have a look." says Maugra.
 

Taking a seat at Maugra and Garnet's table, Vanden takes out the translation, laying it out before him.

"Now, Brother Baldassare couldn't be certain, but from what he could tell, the runes seemed to say something to the effect of reaching the realm of someone or something known as the 'Water Queen'."

To Maugra, he says, "As I recall- you mentioned that the stonework in the Fountain Room beneath the Ten Bells looked like it might be dwarven work. From Brother Baldassare's translation, I am wondering if that room might house some sort of elevating mechanism. Do you know of any such creations by dwarvenkind? Or do either of you have any idea what these references to a Water Queen might mean?"
 


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