Eosin the Red
First Post
I like modules but I don't think that I have ran any since 3E came out. Not a fan of Dungeons and I like my villians to be humans or at least humanoid. Come to think of it, I ran the Sherwood module from Dungeon.
I look for some specific issues before purchasing now days -
1. Not primarily a dungeon crawl.
2. Makes some kind of sense. I call this the "**Wandering Deathknight effect"
3. BBEG is not a demonic, vampiric, tuaric, 1/2 dragon, blah...
4. Reusables - maps, interesting town write ups, interesting NPCs (interesting, not Kewl).
5. The adventure ideally would be broken into smaller chunks that could be run seperately in case I have my own stuff to insert.
Coincidentally, this is the exactly type of stuff I am writing for my own modules.
*** I once had a DM who had us fight a random encounter with a Deathknight because he rolled it up on the chart. We later surmised that he was just taking the ole Nightmare out to strech its legs and happened to wander by our camp.
I look for some specific issues before purchasing now days -
1. Not primarily a dungeon crawl.
2. Makes some kind of sense. I call this the "**Wandering Deathknight effect"
3. BBEG is not a demonic, vampiric, tuaric, 1/2 dragon, blah...
4. Reusables - maps, interesting town write ups, interesting NPCs (interesting, not Kewl).
5. The adventure ideally would be broken into smaller chunks that could be run seperately in case I have my own stuff to insert.
Coincidentally, this is the exactly type of stuff I am writing for my own modules.
*** I once had a DM who had us fight a random encounter with a Deathknight because he rolled it up on the chart. We later surmised that he was just taking the ole Nightmare out to strech its legs and happened to wander by our camp.