DreamChaser
Explorer
This has probably come up before, but I was just thinking: since characters are expected to use their wealth to gain magical items (or magical items count as part of their wealth) would their be a problem with allowing characters to pay (out the nose, perhaps) to gain a new feat?
Perhaps as a guideline, calculate how much a magical item would be that granted the use of that feat, then double or triple the price (since it couldn't be lost). Obviously there might be a time expendature as well.
The way I see it, a character would be forfeiting a potential magical item (and the ability it granted) to gain a feat.
What do you think?
DC
Perhaps as a guideline, calculate how much a magical item would be that granted the use of that feat, then double or triple the price (since it couldn't be lost). Obviously there might be a time expendature as well.
The way I see it, a character would be forfeiting a potential magical item (and the ability it granted) to gain a feat.
What do you think?
DC