The Proconsul
First Post
The model where everybody moves 30 (or 20, orwhatever) feet in one round is good enough for actual combat - but it's not very useful when, for example, on side is fleeing and is pursued by the other.
I'd suggest a simple system, please comment: Everybody rolls for initiative, adding half their movement. If the pursuer wins, the distance between the two is reduced by 1 foot for every point by which he won the contest. If the fleeing person wins, the distance is increased in a similar manner. If you do NOT take a double move, you incur a -10 penalty (-5 if you fire a ranged weapon with the Shot on the Run feat, or hit something in melee and have the Spring Attack feat).
Example: Sir Tuttelage is pursuing Blood Bloodaxe and Show Shadowfriend. The original distance is 20 feet. Tuttelage gets a 15 on his roll, Bloodaxe a 10, and Shadowfriend a 25. Tuttelage is now 10 feet away from Bloodaxe, and 30 feet from Shadowfriend.
This system has some holes of course, but you get it, I hope.
I'd suggest a simple system, please comment: Everybody rolls for initiative, adding half their movement. If the pursuer wins, the distance between the two is reduced by 1 foot for every point by which he won the contest. If the fleeing person wins, the distance is increased in a similar manner. If you do NOT take a double move, you incur a -10 penalty (-5 if you fire a ranged weapon with the Shot on the Run feat, or hit something in melee and have the Spring Attack feat).
Example: Sir Tuttelage is pursuing Blood Bloodaxe and Show Shadowfriend. The original distance is 20 feet. Tuttelage gets a 15 on his roll, Bloodaxe a 10, and Shadowfriend a 25. Tuttelage is now 10 feet away from Bloodaxe, and 30 feet from Shadowfriend.
This system has some holes of course, but you get it, I hope.