James McMurray
First Post
I can't imagine anyone in our group ever doing it, but if they do, I'll probably go with the minimum of 1 rule as well.
I think that the OP's point about thunderwave is wroth thinking. A wizard with a wisdom of 8 is perfectly viable. Say that wizard picked up thunderwave (maybe just in case he was stuck in melee). He uses the power and on a hit pushes the target -1 square.
Of course I'd rule that he pushes zero squares instead, but I can't find RAW to back me up.
Just a notion:
I find it odd, that thunderwaves and other powers push the target WIS modifier squares... I think they didn´t thought about using such powers when the associated secondary ability is lower than 10.
I liked the distinction in 3.x between ability modifier and ability bonus...
Also healers lore of clerics may also be wis bonus instead of modifier, so that a cleric with low wis could be viable...
Possibly because too many people already tripped about the "fineprint" of modifier vs bonus in 3E, and so a common sense approach and "do it as you find it works for you" is enough.ok, i thought about the healing lore penalty as borderline reasonable^^
@ thunderwave: squares are not counted from your position, so you coud "pull" the target -1 squares to push him further away...
but imagine slides with -1... its as good as slide 1^^
One solution i come to think off: with negative slides you could let the enemy decide where he wants to be slid^^
Just as clarification: I don´t think it will ever be a problem in my games... but I wondered why the distinction between bonus and modifier isn´t used anymore...