D&DI Compendium said:Clear Path: Forced movement can’t move a target into a space it couldn’t enter by walking. The target can’t be forced into an obstacle or made to squeeze into a space.
This question came up at the last gaming session. We have a monster (called Meg) and a PC (called Paul). Paul uses a push/pull/slide power on Meg. Can that movement go through Paul's allies? Meg's allies? The RC was inconclusive.
Occupied Squares: Ally: You can move through a square occupied by an ally.
Move: Whenever a creature, an object, or an effect leaves a square to enter another, it is moving, whether that move is done willingly or is forced.
Agreed. It's just a shame the RAW disagrees with us.Hence, for my own game, I would rule the opposite: Paul can slide Meg through Paul's allies but not Meg's.
I rule it as written, because I usually don't want to bother trying to differentiate between the various fluff reasons why people get pushed/pulled/slid.
This is just a corner case were the rules can’t be so specific that they grind the game to a halt. Ether you should use the general rule as written or you should use rule 0 on a case by case bases.

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