JoeGKushner
Adventurer
So now that we've got about three books on every subject available, how do you put it all together?
Spells, magic items, feats and other little bits are fairly easy as they dont' get a whole lot of use.
PrCs on the other hand... well, to me, these have to be built into the campaign at least a little or the explosion of them is too much. You can only explain so many as, "Your inexperienced and havent' heard of them." type of deal.
Right now I'm trying to integrate material from Necromancy, Beyond the Grave, Undead, Necromancer's Legacy, and some other goodies.
Freeport is where I've set the Secret College. I've tinkered with the idea that the Necro from Legacy is the same one as Secret College. Haven't gone much further though.
Been working on a necromancer stronghold. One that's battled the players a time or two in the past. Populating that keep with all sorts of little beasts from Necromantic Lore (FFG!) and other sources.
How about others? How do you mix and blend it all?
Spells, magic items, feats and other little bits are fairly easy as they dont' get a whole lot of use.
PrCs on the other hand... well, to me, these have to be built into the campaign at least a little or the explosion of them is too much. You can only explain so many as, "Your inexperienced and havent' heard of them." type of deal.
Right now I'm trying to integrate material from Necromancy, Beyond the Grave, Undead, Necromancer's Legacy, and some other goodies.
Freeport is where I've set the Secret College. I've tinkered with the idea that the Necro from Legacy is the same one as Secret College. Haven't gone much further though.
Been working on a necromancer stronghold. One that's battled the players a time or two in the past. Populating that keep with all sorts of little beasts from Necromantic Lore (FFG!) and other sources.
How about others? How do you mix and blend it all?