William Ronald
Explorer
Originally posted by Joshua Dyal
We were in a D&D campaign when AU came out, but only about 2nd level or so, and the wizard player just flat out converted his character into a magister and used the AU system instead. It worked pretty well that way; I'd be leery of anything hybridized unless it was a pretty substantial reworking of the things to get any glitches out.
I'm also using a few of the non-magical classes in my homebrew, and I have a guy playing a rogue/unfettered, but I guess that's not really you're question, is it?![]()
I am a bit wary of combining and reworking classes. I might confuse players and cause a few headaches. To me, the rogue/unfettered combination seems to be VERY logical and a good one for urban adventures. So, how is the rogue/unfettered working out and what do you think of how the AU magister and the magic system worked with a D&D campaign?
MD Snowman: I will try to take a look at the documents in the next day or two.
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