This is a little different.
From the Paizo boards:
From the Paizo boards:
Conflict Games said:Howdy,
I would like to introduce our little project called Conflict Roleplaying. An RPG supplement written and designed by Mark Scott, John Ling, Amber Scott and Brendan Davis. Here is an excerpt about the table-top game and how to get your hands on a copy. Let us know what you think!
PVP + PFRPG
At its heart, Conflict® is like any other roleplaying game. You have stats that determine what your character can do, you determine his actions, and you roleplay his exchanges with the world. The difference is that Conflict® focuses on tactical combat versus other players and teams. Driving the combat are clearly defined objectives and your team's will to win.These matches are about tactics, strategic planning and a new way to have fun with the game you already love. This system is fully compatible with the Pathfinder® Roleplaying Game Core Rulebook™.
The Conflict Roleplaying Rulebook is designed for competitive, team vs. team roleplaying which includes:
•The Battlepoint System™—For ensuring game balance among characters and levels..
•Match Types™—Different objectives, challenges or scenarios that make each match surprisingly unique.
•Map Elements™— Magical devices that hinder opposing teams or enhance your teammates.
•Conflict Laws™—Rules that dictate character classes, environmental handicaps or player interactions.
•Team Feats™—Feats that grant bonus and special abilities to teammates when they compete together.
•Pre-generated characters—for immediate play with multiple spell lists or worn weapons for each character.
•Passcards™ —Templates to adjudicate player character’s hidden movements and actions.
This book also contains the framework needed for GMs to create their own designs of any of the following:
Conflict-Compatible Maps | Conflict Laws | Map Elements | Character Building