Q&A with Gary Gygax

Status
Not open for further replies.
This is the multi-year Q&A sessions held by D&D co-creator Gary Gygax here at EN World, beginning in 2002 and running up until his sad pasing in 2008. Gary's username in the thread below is Col_Pladoh, and his first post in this long thread is Post #39.

Gary_Gygax_Gen_Con_2007.jpg
 
Last edited by a moderator:

Comments

Status
Not open for further replies.

Beckett

Villager
Col_Pladoh said:
Anyway, right now I am very vexed at them because it is unlikely that they will have my 3-5 player card/boardgame of the 100 Years War, King of England - King of France puiblished for release at GenCon as promised :]

Cheerio,
Gary
Drat. I had hoped I'd be able to see that.
 

MerricB

Eternal Optimist
G'day, Gary!

I've just had a good weekend - played two new excellent board games: Dirk Henn's Shogun, and Glenn Drover's Age of Empires III. The latter is really interesting - it's actually very much an Eurogame, and an excellent one at that. :)

And I also got to DM my very first session of oD&D! The loss of a couple of players from my regular Friday campaign for the next 12 weeks indicated that I should put it on hold until they returned, so I turned to oD&D to fill the void. Actually running the game showed me that the essential experience of D&D: exploring the depths of the underworld - hasn't changed all that much (well, not the way I run it, I guess), even though the rules are now quite different.

I do have one question: How on earth did 1st level PCs survive? As most beginning characters would die in one hit, I can only assume that they made great use of ranged combat and spells to survive the first level... although superior armour would help. (Poor Sarah began with only 30 gp after rolling a 3 on 3d6 for her starting funds!)

Cheers!
 

Col_Pladoh

Gary Gygax
Particle_Man said:
As a fan of the trolls, I have learned to cultivate the virtue of patience. There will be other Gen Cons.
Tell me about it...

I have had mss. in their hands for years :mad:

Cheerio,
Gary
 

Col_Pladoh

Gary Gygax
MerricB said:
G'day, Gary!

I've just had a good weekend - played two new excellent board games: Dirk Henn's Shogun, and Glenn Drover's Age of Empires III. The latter is really interesting - it's actually very much an Eurogame, and an excellent one at that. :)

And I also got to DM my very first session of oD&D! The loss of a couple of players from my regular Friday campaign for the next 12 weeks indicated that I should put it on hold until they returned, so I turned to oD&D to fill the void. Actually running the game showed me that the essential experience of D&D: exploring the depths of the underworld - hasn't changed all that much (well, not the way I run it, I guess), even though the rules are now quite different.

I do have one question: How on earth did 1st level PCs survive? As most beginning characters would die in one hit, I can only assume that they made great use of ranged combat and spells to survive the first level... although superior armour would help. (Poor Sarah began with only 30 gp after rolling a 3 on 3d6 for her starting funds!)

Cheers!
I have played Shogun, and it was okay...if a bit willy-nilly in tactics and strategy, likely proper considering the setting. Have not seen the Age of Empires III game, although we did play the Civilization card game last week, and it was enjoyable.

In OD&D the 1st level PCs did do several things to help extend their chnaces--hire men-at-arms, use missile weapons (including flaming lamp oil, that is kerosene), and run away when things appeared to be too dangerous to stay and fight.

Cheerio,
Gary
 

Col_Pladoh

Gary Gygax
The Trolls have made some progress and hope to have the game as their major release for the NY Toy Fair...next year :mad:

Cheers,
Gary
 

KRBourgoine

Villager
Col_Pladoh said:
Hi Piratecat,

Just don't hold your breath. the trolls have way too many projects on their publishing plate to manage the Gord hardbacks in expeditious manner.

Anyway, right now I am very vexed at them because it is unlikely that they will have my 3-5 player card/boardgame of the 100 Years War, King of England - King of France puiblished for release at GenCon as promised :]

Cheerio,
Gary
I, sir, join you in your vexed state. :mad:
 

haakon1

Villager
Col_Pladoh said:
By preference most of the players in my various groups over the years have been basically transient--even the initial large group of characters playing out of the City of Greyhawk. The lot were prone top wander far and wide, and any home base they established was typically an islokated stronghold constructed after many years of game time.
Built from scratch generally, or captured? My PC's might settle down in the Keep on the Borderlands . . .

Mostly, the PC's in my campaigns retreat to the safety of the nearby city or the Keep for training and recovery downtime between adventures, and to sell off loot and share info with their NPC allies.


Col_Pladoh said:
As for plots, never have I had the group concerned with saving the world, although sometimes that have been involved in adventures that have impacted a state or region. Mostly they decide for themselves what their motivation is and how far they will go to fulfill their ambitions.
I exaggerated with "saving the world". The missions my three campaigns are on right now:
1) High-level group (9th). Long range journey back home across the wilderness. Strategically, it's meant as a distraction for the forces of Iuz that they think are magically tracking them. In the short-run, they're helping an isoldated monestary fortress beat back an undead incursion, then it's off to explore Black Moor town, looking for a gate.

2) Mid-level group (5-7th). Short side adventure to find why a baron isn't sending his forces that are needed for the war effort.

3) Low-level group (2nd). Exploring a dungeon looking for a magical device useful for the war, and doing SAR for missing adventurers.


Col_Pladoh said:
Whenever I have encouraged political activity, it has been generally rejected in favor of action and adventure. The group play-testing the LA game back c.1997-99 bought a building in a town but soon left there to investigate a demon-haunted ruin. When they completed that partucular adventure--a module that will likley be published next year--they decided to leave the area and go adventuring elsewhere. (They didn't much care about real property of money...
That's generally been my experience too, except that my folks tend to steer back "home" again at the end of adventures.
 

Col_Pladoh

Gary Gygax
I am working on something that could well lessen our mutual vexation, KB.

At the end of an epic series the groups I DMed were generally so distant from their place of origination that they called wherever they happened to be "home."

:lol:
Gary
 

Mark

CreativeMountainGames.com
Col_Pladoh said:
I am working on something that could well lessen our mutual vexation, KB.

At the end of an epic series the groups I DMed were generally so distant from their place of origination that they called wherever they happened to be "home."

:lol:
Gary

PC was a rolling stone?
 

RFisher

Villager
Col_Pladoh said:
Speaking of really smart guys...

Solomon said "There is nothing new under the sun." That was maybe three millenia back too :lol:
Touché!

Indeed, that very phrase is often on my lips. If I do ever say anything smart, I am certainly only aping one such as he.

haakon1 said:
It's hard to see that which does not exist.
Not for us! We're gamers!
 

Col_Pladoh

Gary Gygax
Maybe the better term is imagine or visualize, eh?

OTOH, scientists manage to "see" many a theoretical thing. some of which prove to be imaginary in time :lol:

Cheers,
Gary
 

MerricB

Eternal Optimist
Col_Pladoh said:
I have played Shogun, and it was okay...if a bit willy-nilly in tactics and strategy, likely proper considering the setting.
Indeed; I didn't like it as much as my friends did, but they really, really enjoyed it. (So much that they've demanded to play it again next time we meet). Oh well. :)

Have not seen the Age of Empires III game, although we did play the Civilization card game last week, and it was enjoyable.
Don't know that card game. Oh, I see... it was a free addition you got with the computer game.

What's the expected playing time for your upcoming board/card game, Gary?

Cheers!
 

Col_Pladoh

Gary Gygax
MerricB said:
Indeed; I didn't like it as much as my friends did, but they really, really enjoyed it. (So much that they've demanded to play it again next time we meet). Oh well. :)

Don't know that card game. Oh, I see... it was a free addition you got with the computer game.

What's the expected playing time for your upcoming board/card game, Gary?

Cheers!
Tom Wham picked up the new computer game, so we played his card game and had fun.

The KoE-KoF game should take from 45 minites to an hour and a quarter, depending on player familiarity with the hame and the distribution of the cards. Every player has a chance for action in each of the segments, one for each player, that make up a complete turn, so there is little if any boredom factor while another player takes action during his segment of play. In fact, player interation in the form of trading cards with each other is very necessary to win the game.

Cheers,
Gary
 

rossik

Villager
hi mr gygax!

did you ever used "props" (dont know if this is the right word) in your games, as background music, burned letters, coins or any of this things?

what do ypu think of it?
is it just for begginers?
 
Status
Not open for further replies.

Advertisement

Latest threads

Advertisement

Top